Change default facing to 0

This commit is contained in:
Oliver Brakmann
2015-02-22 14:24:03 +01:00
parent d3dab83de8
commit 02c4ace0af
3 changed files with 3 additions and 2 deletions

View File

@@ -32,7 +32,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly string[] RepairBuildings = { "fix" };
[ActorReference]
public readonly string[] RearmBuildings = { "hpad", "afld" };
public readonly int InitialFacing = 128;
public readonly int InitialFacing = 0;
public readonly int ROT = 255;
public readonly int Speed = 1;
public readonly string[] LandableTerrainTypes = { };

View File

@@ -43,7 +43,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly int WaitSpread = 2;
public readonly int InitialFacing = 128;
public readonly int InitialFacing = 0;
[Desc("Rate of Turning")]
public readonly int ROT = 255;

View File

@@ -44,6 +44,7 @@ namespace OpenRA.Mods.Common.Traits
new LocationInit(sp),
new OwnerInit(p),
new SkipMakeAnimsInit(),
new FacingInit(128),
});
}