Merge pull request #10148 from pchote/widelines

Rewrite line renderer: Part 1 (improved lasers plus other cleanups)
This commit is contained in:
Matthias Mailänder
2015-12-13 20:55:54 +01:00
26 changed files with 332 additions and 181 deletions

View File

@@ -64,12 +64,12 @@ namespace OpenRA.Widgets
public static void FillRectWithColor(Rectangle r, Color c)
{
Game.Renderer.LineRenderer.FillRect(new RectangleF(r.X, r.Y, r.Width, r.Height), c);
Game.Renderer.RgbaColorRenderer.FillRect(new float2(r.Left, r.Top), new float2(r.Right, r.Bottom), c);
}
public static void FillEllipseWithColor(Rectangle r, Color c)
{
Game.Renderer.LineRenderer.FillEllipse(new RectangleF(r.X, r.Y, r.Width, r.Height), c);
Game.Renderer.RgbaColorRenderer.FillEllipse(new RectangleF(r.X, r.Y, r.Width, r.Height), c);
}
public static int[] GetBorderSizes(string collection)