add sniper to ra
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committed by
Chris Forbes
parent
81f035904e
commit
02f28f54c7
BIN
mods/ra/bits/snipericon.shp
Normal file
BIN
mods/ra/bits/snipericon.shp
Normal file
Binary file not shown.
@@ -387,3 +387,38 @@ SHOK:
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RenderInfantryProne:
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IdleAnimations: idle1,idle2
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-CrushableInfantry:
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SNIPER:
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Inherits: ^Infantry
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Valued:
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Cost: 700
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Tooltip:
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Icon: snipericon
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Name: Sniper
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Description: Elite sniper infantry unit.\n Strong vs Infantry\n Weak vs Vehicles
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 50
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Owner: allies,soviet
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Selectable:
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Bounds: 12,17,0,-6
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Mobile:
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Speed: 4
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Health:
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HP: 200
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Passenger:
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PipType: Red
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RevealsShroud:
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Range: 6
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-AutoTarget:
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AttackFrontal:
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PrimaryWeapon: Sniper
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TakeCover:
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-RenderInfantry:
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RenderInfantryProne:
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IdleAnimations: idle1,idle2
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Cloak:
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InitialDelay: 250
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CloakDelay: 120
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CloakSound: appear1.aud
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UncloakSound: appear1.aud
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@@ -635,6 +635,70 @@ e1:
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Length: 6
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Tick: 1600
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sniper:
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stand:
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Start: 0
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Facings: 8
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stand2:
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Start: 8
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Facings: 8
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run:
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Start: 16
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Length: 6
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Facings: 8
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shoot:
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Start: 64
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Length: 16
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Facings: 8
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stand3:
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Start: 192
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Length: 16
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prone-stand:
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Start: 208
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Length: 4
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Facings: 8
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prone-run:
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Start: 208
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Length: 4
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Facings: 8
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standup:
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Start: 240
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Length: 2
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Facings: 8
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prone-shoot:
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Start: 256
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Length: 16
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Facings: 8
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idle1:
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Start: 384
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Length: 14
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Tick: 120
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idle2:
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Start: 399
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Length: 16
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Tick: 120
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die1:
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Start: 416
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Length: 8
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die2:
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Start: 424
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Length: 8
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die3:
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Start: 432
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Length: 8
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die4:
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Start: 440
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Length: 12
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die5:
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Start: 452
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Length: 18
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die6: electro
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Start: 0
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die-crushed: corpse1
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Start: 0
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Length: 6
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Tick: 1600
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clock:
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idle:
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Start: 0
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@@ -1140,4 +1140,20 @@ VolkNapalm:
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InfDeath: 4
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SmudgeType: Scorch
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ImpactSound: firebl3
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Damage: 80
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Damage: 80
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Sniper:
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Report: GUN5
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ROF: 40
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Range: 10
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Projectile: Bullet
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Speed: 100
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Warhead:
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Damage: 100
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Spread: 1
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Versus:
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None: 100%
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Wood: 5%
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Light: 5%
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Heavy: 5%
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InfDeath: 2
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