fixed chrome-rgba shader
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@@ -40,13 +40,11 @@ technique high_quality {
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pass p0 {
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BlendEnable = true;
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DepthTestEnable = false;
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// CullFace = NONE;
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// CullMode = None;
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// FillMode = Solid;
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CullFaceEnable = false;
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VertexProgram = compile latest Simple_vp();
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FragmentProgram = compile latest Simple_fp();
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//SrcBlend = SrcAlpha;
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//DestBlend = InvSrcAlpha;
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BlendEquation = FuncAdd;
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BlendFunc = int2( SrcAlpha, OneMinusSrcAlpha );
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}
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}
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