avoid magic numbers
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@@ -77,10 +77,10 @@ ShipAlliedUnits = function()
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transport.Move(LstUnload.Location)
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transport.UnloadPassengers()
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transport.Wait(50)
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transport.Wait(Utils.Seconds(2))
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transport.Move(LstEntry.Location)
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transport.Destroy()
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Trigger.AfterDelay(60 * 25, ShipAlliedUnits)
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Trigger.AfterDelay(Utils.Seconds(60), ShipAlliedUnits)
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end
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ParadropSovietUnits = function()
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@@ -95,7 +95,7 @@ ParadropSovietUnits = function()
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end)
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transport.Paradrop(lz)
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Trigger.AfterDelay(35 * 25, ParadropSovietUnits)
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Trigger.AfterDelay(Utils.Seconds(35), ParadropSovietUnits)
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end
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ProduceUnits = function(t)
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@@ -132,7 +132,7 @@ ChronoshiftAlliedUnits = function()
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units[unit] = cells[i]
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end
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Chronosphere.Chronoshift(units)
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Trigger.AfterDelay(60 * 25, ChronoshiftAlliedUnits)
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Trigger.AfterDelay(Utils.Seconds(60), ChronoshiftAlliedUnits)
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end
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ticks = 0
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@@ -154,7 +154,7 @@ WorldLoaded = function()
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SetupFactories()
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ShipAlliedUnits()
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ParadropSovietUnits()
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Trigger.AfterDelay(5 * 25, ChronoshiftAlliedUnits)
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Trigger.AfterDelay(Utils.Seconds(5), ChronoshiftAlliedUnits)
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Utils.Do(ProducedUnitTypes, ProduceUnits)
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SendSovietUnits(Entry1.Location, UnitTypes, 50)
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