StyleCop clean D2k Mod DLL

This commit is contained in:
Matthias Mailänder
2013-08-07 14:12:12 +02:00
parent 1cd3a97772
commit 040e8eccd9
6 changed files with 686 additions and 686 deletions

View File

@@ -9,8 +9,8 @@
#endregion
using System.Collections.Generic;
using System.IO;
using System.Drawing;
using System.IO;
using OpenRA.FileFormats;
using OpenRA.Graphics;
using OpenRA.Network;
@@ -21,27 +21,28 @@ namespace OpenRA.Mods.D2k
{
public class D2kLoadScreen : ILoadScreen
{
Dictionary<string, string> Info;
static string[] Comments = new[] {"Filling Crates...", "Breeding Sandworms..."};
public static string[] Comments = new[] { "Filling Crates...", "Breeding Sandworms..." };
public Dictionary<string, string> Info;
Stopwatch lastLoadScreen = new Stopwatch();
Rectangle StripeRect;
Sprite Stripe, Logo;
float2 LogoPos;
Rectangle stripeRect;
Sprite stripe, Logo;
float2 logoPos;
Renderer r;
public void Init(Dictionary<string, string> info)
{
Info = info;
// Avoid standard loading mechanisms so we
// can display loadscreen as early as possible
r = Game.Renderer;
if (r == null) return;
var s = new Sheet("mods/d2k/uibits/loadscreen.png");
Logo = new Sprite(s, new Rectangle(0,0,256,256), TextureChannel.Alpha);
Stripe = new Sprite(s, new Rectangle(256,0,256,256), TextureChannel.Alpha);
StripeRect = new Rectangle(0, Renderer.Resolution.Height/2 - 128, Renderer.Resolution.Width, 256);
LogoPos = new float2(Renderer.Resolution.Width/2 - 128, Renderer.Resolution.Height/2 - 128);
Logo = new Sprite(s, new Rectangle(0, 0, 256, 256), TextureChannel.Alpha);
stripe = new Sprite(s, new Rectangle(256, 0, 256, 256), TextureChannel.Alpha);
stripeRect = new Rectangle(0, Renderer.Resolution.Height / 2 - 128, Renderer.Resolution.Width, 256);
logoPos = new float2(Renderer.Resolution.Width / 2 - 128, Renderer.Resolution.Height / 2 - 128);
}
public void Display()
@@ -61,10 +62,10 @@ namespace OpenRA.Mods.D2k
var textSize = r.Fonts["Bold"].Measure(text);
r.BeginFrame(float2.Zero, 1f);
WidgetUtils.FillRectWithSprite(StripeRect, Stripe);
r.RgbaSpriteRenderer.DrawSprite(Logo, LogoPos);
WidgetUtils.FillRectWithSprite(stripeRect, stripe);
r.RgbaSpriteRenderer.DrawSprite(Logo, logoPos);
r.Fonts["Bold"].DrawText(text, new float2(Renderer.Resolution.Width - textSize.X - 20, Renderer.Resolution.Height - textSize.Y - 20), Color.White);
r.EndFrame( new NullInputHandler() );
r.EndFrame(new NullInputHandler());
}
public void StartGame()