StyleCop clean D2k Mod DLL
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@@ -14,8 +14,8 @@ using System.Linq;
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using System.Threading;
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using OpenRA.FileFormats;
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using OpenRA.FileFormats.Graphics;
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using OpenRA.Widgets;
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using OpenRA.Utility;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.D2k.Widgets.Logic
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{
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@@ -51,8 +51,8 @@ namespace OpenRA.Mods.D2k.Widgets.Logic
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public static bool IsValidDisk(string diskRoot)
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{
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var files = new string[][] {
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new [] { diskRoot, "music", "ambush.aud" },
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new [] { diskRoot, "setup", "setup.z" },
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new[] { diskRoot, "music", "ambush.aud" },
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new[] { diskRoot, "setup", "setup.z" },
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};
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return files.All(f => File.Exists(f.Aggregate(Path.Combine)));
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@@ -79,8 +79,8 @@ namespace OpenRA.Mods.D2k.Widgets.Logic
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installingContainer.IsVisible = () => true;
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var destMusic = new string[] { Platform.SupportDir, "Content", "d2k", "Music" }.Aggregate(Path.Combine);
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var destData = new [] { Platform.SupportDir, "Content", "d2k" }.Aggregate(Path.Combine);
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var destSound = new [] { destData, "GAMESFX" }.Aggregate(Path.Combine);
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var destData = new[] { Platform.SupportDir, "Content", "d2k" }.Aggregate(Path.Combine);
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var destSound = new[] { destData, "GAMESFX" }.Aggregate(Path.Combine);
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var copyFiles = new string[] { "music/ambush.aud", "music/arakatak.aud", "music/atregain.aud", "music/entordos.aud", "music/fightpwr.aud", "music/fremen.aud", "music/hark_bat.aud", "music/landsand.aud", "music/options.aud", "music/plotting.aud", "music/risehark.aud", "music/robotix.aud", "music/score.aud", "music/soldappr.aud", "music/spicesct.aud", "music/undercon.aud", "music/waitgame.aud" };
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var extractPackage = "setup/setup.z";
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@@ -123,7 +123,7 @@ namespace OpenRA.Mods.D2k.Widgets.Logic
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var onProgress = (Action<string>)(s => Game.RunAfterTick(() =>
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{
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progressBar.Percentage = installCounter*100/installTotal;
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progressBar.Percentage = installCounter * 100 / installTotal;
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installCounter++;
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statusLabel.GetText = () => s;
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@@ -131,12 +131,12 @@ namespace OpenRA.Mods.D2k.Widgets.Logic
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var onError = (Action<string>)(s => Game.RunAfterTick(() =>
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{
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statusLabel.GetText = () => "Error: "+s;
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statusLabel.GetText = () => "Error: " + s;
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backButton.IsDisabled = () => false;
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retryButton.IsDisabled = () => false;
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}));
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var t = new Thread( _ =>
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var t = new Thread(_ =>
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{
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try
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{
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