Merge pull request #3467 from Mailaender/autotarget-bots
AutoTarget unarmed buildings again to help AI crush it's enemy
This commit is contained in:
@@ -264,7 +264,6 @@
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Notification: BuildingLost
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EditorAppearance:
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RelativeToTopLeft: yes
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AutoTargetIgnore:
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ShakeOnDeath:
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Sellable:
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LegacyCapturable:
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@@ -526,7 +526,6 @@ GUN:
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LocalOffset: -71,0,85
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AttackTurreted:
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AutoTarget:
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-AutoTargetIgnore:
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-RenderBuilding:
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-DeadBuildingState:
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RenderRangeCircle:
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@@ -608,7 +607,6 @@ OBLI:
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AutoTarget:
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RenderBuilding:
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QuantizedFacings: 8
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-AutoTargetIgnore:
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-RenderBuilding:
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RenderRangeCircle:
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-EmitInfantryOnSell:
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@@ -643,7 +641,6 @@ GTWR:
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RenderBuilding:
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QuantizedFacings: 8
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AutoTarget:
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-AutoTargetIgnore:
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DetectCloaked:
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Range: 5
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RenderDetectionCircle:
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@@ -687,7 +684,6 @@ ATWR:
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AutoTarget:
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RenderBuilding:
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QuantizedFacings: 8
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-AutoTargetIgnore:
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RenderDetectionCircle:
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DetectCloaked:
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Range: 6
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@@ -219,7 +219,6 @@
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Notification: BuildingLost
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EditorAppearance:
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RelativeToTopLeft: yes
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AutoTargetIgnore:
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ShakeOnDeath:
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ProximityCaptor:
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Types:Building
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@@ -403,7 +403,6 @@ GUNTOWER:
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RevealsShroud:
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Range: 8
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RenderRangeCircle:
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-AutoTargetIgnore:
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RenderBuilding:
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HasMakeAnimation: false
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Image: guntowera
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@@ -461,7 +460,6 @@ ROCKETTOWER:
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RevealsShroud:
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Range: 10
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RenderRangeCircle:
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-AutoTargetIgnore:
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RenderBuilding:
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HasMakeAnimation: false
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Image: rockettowera
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@@ -233,7 +233,6 @@
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DebugMuzzlePositions:
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Guardable:
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Range: 3
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AutoTargetIgnore:
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BodyOrientation:
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^Wall:
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@@ -299,7 +299,6 @@ TSLA:
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RenderRangeCircle:
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-AcceptsSupplies:
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DrawLineToTarget:
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-AutoTargetIgnore:
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AGUN:
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Inherits: ^Building
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@@ -343,7 +342,6 @@ AGUN:
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RangeCircleType: aa
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-AcceptsSupplies:
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DrawLineToTarget:
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-AutoTargetIgnore:
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DOME:
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RequiresPower:
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@@ -464,7 +462,6 @@ PBOX.E1:
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WithMuzzleFlash:
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Cargo:
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InitialUnits: e1
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-AutoTargetIgnore:
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#PBOX.E2:
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# Inherits: PBOX
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@@ -485,7 +482,6 @@ PBOX.E3:
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Weapon: Dragon
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LocalOffset: 469,0,0
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AttackTurreted:
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-AutoTargetIgnore:
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PBOX.E4:
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Inherits: PBOX
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@@ -499,7 +495,6 @@ PBOX.E4:
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Weapon: Flamer
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LocalOffset: 469,0,0
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AttackTurreted:
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-AutoTargetIgnore:
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PBOX.E7:
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Inherits: PBOX
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@@ -513,7 +508,6 @@ PBOX.E7:
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Weapon: Colt45
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LocalOffset: 469,0,0
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AttackTurreted:
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-AutoTargetIgnore:
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PBOX.SHOK:
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Inherits: PBOX
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@@ -527,7 +521,6 @@ PBOX.SHOK:
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Weapon: PortaTesla
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LocalOffset: 469,0,0
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AttackTurreted:
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-AutoTargetIgnore:
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PBOX.SNIPER:
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Inherits: PBOX
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@@ -541,7 +534,6 @@ PBOX.SNIPER:
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Weapon: Sniper
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LocalOffset: 469,0,0
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AttackTurreted:
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-AutoTargetIgnore:
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HBOX:
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Inherits: ^Building
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@@ -635,7 +627,6 @@ HBOX.E1:
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WithMuzzleFlash:
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Cargo:
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InitialUnits: e1
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-AutoTargetIgnore:
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#HBOX.E2:
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# Inherits: HBOX
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@@ -656,7 +647,6 @@ HBOX.E3:
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Weapon: Dragon
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LocalOffset: 469,0,0
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AttackTurreted:
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-AutoTargetIgnore:
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HBOX.E4:
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Inherits: HBOX
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@@ -670,7 +660,6 @@ HBOX.E4:
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Weapon: Flamer
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LocalOffset: 469,0,0
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AttackTurreted:
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-AutoTargetIgnore:
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HBOX.E7:
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Inherits: HBOX
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@@ -684,7 +673,6 @@ HBOX.E7:
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Weapon: Colt45
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LocalOffset: 469,0,0
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AttackTurreted:
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-AutoTargetIgnore:
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HBOX.SHOK:
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Inherits: HBOX
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@@ -698,7 +686,6 @@ HBOX.SHOK:
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Weapon: PortaTesla
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LocalOffset: 469,0,0
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AttackTurreted:
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-AutoTargetIgnore:
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HBOX.SNIPER:
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Inherits: HBOX
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@@ -712,7 +699,6 @@ HBOX.SNIPER:
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Weapon: Sniper
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LocalOffset: 469,0,0
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AttackTurreted:
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-AutoTargetIgnore:
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GUN:
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Inherits: ^Building
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@@ -749,7 +735,6 @@ GUN:
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RenderRangeCircle:
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-AcceptsSupplies:
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DrawLineToTarget:
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-AutoTargetIgnore:
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FTUR:
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Inherits: ^Building
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@@ -787,7 +772,6 @@ FTUR:
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RenderRangeCircle:
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-AcceptsSupplies:
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DrawLineToTarget:
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-AutoTargetIgnore:
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SAM:
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Inherits: ^Building
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@@ -830,7 +814,6 @@ SAM:
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CanPowerDown:
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-AcceptsSupplies:
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DrawLineToTarget:
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-AutoTargetIgnore:
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ATEK:
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Inherits: ^Building
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