Merge pull request #3467 from Mailaender/autotarget-bots

AutoTarget unarmed buildings again to help AI crush it's enemy
This commit is contained in:
Paul Chote
2013-06-29 04:16:34 -07:00
6 changed files with 0 additions and 26 deletions

View File

@@ -264,7 +264,6 @@
Notification: BuildingLost Notification: BuildingLost
EditorAppearance: EditorAppearance:
RelativeToTopLeft: yes RelativeToTopLeft: yes
AutoTargetIgnore:
ShakeOnDeath: ShakeOnDeath:
Sellable: Sellable:
LegacyCapturable: LegacyCapturable:

View File

@@ -526,7 +526,6 @@ GUN:
LocalOffset: -71,0,85 LocalOffset: -71,0,85
AttackTurreted: AttackTurreted:
AutoTarget: AutoTarget:
-AutoTargetIgnore:
-RenderBuilding: -RenderBuilding:
-DeadBuildingState: -DeadBuildingState:
RenderRangeCircle: RenderRangeCircle:
@@ -608,7 +607,6 @@ OBLI:
AutoTarget: AutoTarget:
RenderBuilding: RenderBuilding:
QuantizedFacings: 8 QuantizedFacings: 8
-AutoTargetIgnore:
-RenderBuilding: -RenderBuilding:
RenderRangeCircle: RenderRangeCircle:
-EmitInfantryOnSell: -EmitInfantryOnSell:
@@ -643,7 +641,6 @@ GTWR:
RenderBuilding: RenderBuilding:
QuantizedFacings: 8 QuantizedFacings: 8
AutoTarget: AutoTarget:
-AutoTargetIgnore:
DetectCloaked: DetectCloaked:
Range: 5 Range: 5
RenderDetectionCircle: RenderDetectionCircle:
@@ -687,7 +684,6 @@ ATWR:
AutoTarget: AutoTarget:
RenderBuilding: RenderBuilding:
QuantizedFacings: 8 QuantizedFacings: 8
-AutoTargetIgnore:
RenderDetectionCircle: RenderDetectionCircle:
DetectCloaked: DetectCloaked:
Range: 6 Range: 6

View File

@@ -219,7 +219,6 @@
Notification: BuildingLost Notification: BuildingLost
EditorAppearance: EditorAppearance:
RelativeToTopLeft: yes RelativeToTopLeft: yes
AutoTargetIgnore:
ShakeOnDeath: ShakeOnDeath:
ProximityCaptor: ProximityCaptor:
Types:Building Types:Building

View File

@@ -403,7 +403,6 @@ GUNTOWER:
RevealsShroud: RevealsShroud:
Range: 8 Range: 8
RenderRangeCircle: RenderRangeCircle:
-AutoTargetIgnore:
RenderBuilding: RenderBuilding:
HasMakeAnimation: false HasMakeAnimation: false
Image: guntowera Image: guntowera
@@ -461,7 +460,6 @@ ROCKETTOWER:
RevealsShroud: RevealsShroud:
Range: 10 Range: 10
RenderRangeCircle: RenderRangeCircle:
-AutoTargetIgnore:
RenderBuilding: RenderBuilding:
HasMakeAnimation: false HasMakeAnimation: false
Image: rockettowera Image: rockettowera

View File

@@ -233,7 +233,6 @@
DebugMuzzlePositions: DebugMuzzlePositions:
Guardable: Guardable:
Range: 3 Range: 3
AutoTargetIgnore:
BodyOrientation: BodyOrientation:
^Wall: ^Wall:

View File

@@ -299,7 +299,6 @@ TSLA:
RenderRangeCircle: RenderRangeCircle:
-AcceptsSupplies: -AcceptsSupplies:
DrawLineToTarget: DrawLineToTarget:
-AutoTargetIgnore:
AGUN: AGUN:
Inherits: ^Building Inherits: ^Building
@@ -343,7 +342,6 @@ AGUN:
RangeCircleType: aa RangeCircleType: aa
-AcceptsSupplies: -AcceptsSupplies:
DrawLineToTarget: DrawLineToTarget:
-AutoTargetIgnore:
DOME: DOME:
RequiresPower: RequiresPower:
@@ -464,7 +462,6 @@ PBOX.E1:
WithMuzzleFlash: WithMuzzleFlash:
Cargo: Cargo:
InitialUnits: e1 InitialUnits: e1
-AutoTargetIgnore:
#PBOX.E2: #PBOX.E2:
# Inherits: PBOX # Inherits: PBOX
@@ -485,7 +482,6 @@ PBOX.E3:
Weapon: Dragon Weapon: Dragon
LocalOffset: 469,0,0 LocalOffset: 469,0,0
AttackTurreted: AttackTurreted:
-AutoTargetIgnore:
PBOX.E4: PBOX.E4:
Inherits: PBOX Inherits: PBOX
@@ -499,7 +495,6 @@ PBOX.E4:
Weapon: Flamer Weapon: Flamer
LocalOffset: 469,0,0 LocalOffset: 469,0,0
AttackTurreted: AttackTurreted:
-AutoTargetIgnore:
PBOX.E7: PBOX.E7:
Inherits: PBOX Inherits: PBOX
@@ -513,7 +508,6 @@ PBOX.E7:
Weapon: Colt45 Weapon: Colt45
LocalOffset: 469,0,0 LocalOffset: 469,0,0
AttackTurreted: AttackTurreted:
-AutoTargetIgnore:
PBOX.SHOK: PBOX.SHOK:
Inherits: PBOX Inherits: PBOX
@@ -527,7 +521,6 @@ PBOX.SHOK:
Weapon: PortaTesla Weapon: PortaTesla
LocalOffset: 469,0,0 LocalOffset: 469,0,0
AttackTurreted: AttackTurreted:
-AutoTargetIgnore:
PBOX.SNIPER: PBOX.SNIPER:
Inherits: PBOX Inherits: PBOX
@@ -541,7 +534,6 @@ PBOX.SNIPER:
Weapon: Sniper Weapon: Sniper
LocalOffset: 469,0,0 LocalOffset: 469,0,0
AttackTurreted: AttackTurreted:
-AutoTargetIgnore:
HBOX: HBOX:
Inherits: ^Building Inherits: ^Building
@@ -635,7 +627,6 @@ HBOX.E1:
WithMuzzleFlash: WithMuzzleFlash:
Cargo: Cargo:
InitialUnits: e1 InitialUnits: e1
-AutoTargetIgnore:
#HBOX.E2: #HBOX.E2:
# Inherits: HBOX # Inherits: HBOX
@@ -656,7 +647,6 @@ HBOX.E3:
Weapon: Dragon Weapon: Dragon
LocalOffset: 469,0,0 LocalOffset: 469,0,0
AttackTurreted: AttackTurreted:
-AutoTargetIgnore:
HBOX.E4: HBOX.E4:
Inherits: HBOX Inherits: HBOX
@@ -670,7 +660,6 @@ HBOX.E4:
Weapon: Flamer Weapon: Flamer
LocalOffset: 469,0,0 LocalOffset: 469,0,0
AttackTurreted: AttackTurreted:
-AutoTargetIgnore:
HBOX.E7: HBOX.E7:
Inherits: HBOX Inherits: HBOX
@@ -684,7 +673,6 @@ HBOX.E7:
Weapon: Colt45 Weapon: Colt45
LocalOffset: 469,0,0 LocalOffset: 469,0,0
AttackTurreted: AttackTurreted:
-AutoTargetIgnore:
HBOX.SHOK: HBOX.SHOK:
Inherits: HBOX Inherits: HBOX
@@ -698,7 +686,6 @@ HBOX.SHOK:
Weapon: PortaTesla Weapon: PortaTesla
LocalOffset: 469,0,0 LocalOffset: 469,0,0
AttackTurreted: AttackTurreted:
-AutoTargetIgnore:
HBOX.SNIPER: HBOX.SNIPER:
Inherits: HBOX Inherits: HBOX
@@ -712,7 +699,6 @@ HBOX.SNIPER:
Weapon: Sniper Weapon: Sniper
LocalOffset: 469,0,0 LocalOffset: 469,0,0
AttackTurreted: AttackTurreted:
-AutoTargetIgnore:
GUN: GUN:
Inherits: ^Building Inherits: ^Building
@@ -749,7 +735,6 @@ GUN:
RenderRangeCircle: RenderRangeCircle:
-AcceptsSupplies: -AcceptsSupplies:
DrawLineToTarget: DrawLineToTarget:
-AutoTargetIgnore:
FTUR: FTUR:
Inherits: ^Building Inherits: ^Building
@@ -787,7 +772,6 @@ FTUR:
RenderRangeCircle: RenderRangeCircle:
-AcceptsSupplies: -AcceptsSupplies:
DrawLineToTarget: DrawLineToTarget:
-AutoTargetIgnore:
SAM: SAM:
Inherits: ^Building Inherits: ^Building
@@ -830,7 +814,6 @@ SAM:
CanPowerDown: CanPowerDown:
-AcceptsSupplies: -AcceptsSupplies:
DrawLineToTarget: DrawLineToTarget:
-AutoTargetIgnore:
ATEK: ATEK:
Inherits: ^Building Inherits: ^Building