fixed bim

This commit is contained in:
Chris Forbes
2009-11-04 21:07:17 +13:00
parent 43170cc318
commit 04da38440c

View File

@@ -32,7 +32,7 @@ namespace OpenRa.Game
void AddInfluence(Actor a)
{
var tiles = Footprint.UnpathableTiles(a.unitInfo, a.Location).ToArray();
var tiles = Footprint.Tiles(a).ToArray();
var min = int2.Max(new int2(0, 0),
tiles.Aggregate(int2.Min) - new int2(maxDistance, maxDistance));
var max = int2.Min(new int2(128, 128),
@@ -103,7 +103,7 @@ namespace OpenRa.Game
void RemoveInfluence(Actor a)
{
var tiles = Footprint.UnpathableTiles(a.unitInfo, a.Location).ToArray();
var tiles = Footprint.Tiles(a).ToArray();
var min = int2.Max(new int2(0, 0),
tiles.Aggregate(int2.Min) - new int2(maxDistance, maxDistance));
var max = int2.Min(new int2(128, 128),