explosions are more or less correct now

This commit is contained in:
Chris Forbes
2009-10-29 22:04:04 +13:00
parent 9d543db7fc
commit 066ce1a203
8 changed files with 47 additions and 25 deletions

View File

@@ -37,7 +37,8 @@ namespace OpenRa.Game.Traits
public override void Tick(Actor self)
{
base.Tick(self);
roof.Tick();
if (doneBuilding)
roof.Tick();
var b = self.Bounds;
if (isOpen && !Game.SelectUnitsInBox(