CNC: added E1

This commit is contained in:
Chris Forbes
2010-03-06 16:24:12 +13:00
parent 56978baa30
commit 068b352dde
2 changed files with 36 additions and 5 deletions

View File

@@ -0,0 +1,17 @@
E1:
Inherits: ^Infantry
Buildable:
TechLevel: 1
Owner: gdi, nod
Cost: 100
Description: Minigunner
LongDesc: General-purpose infantry. Strong vs Infantry\n Weak vs Vehicles
Icon: e1icnh
Selectable:
Bounds: 12,17,0,-9
Unit:
HP: 50
Speed: 4
AttackBase:
PrimaryWeapon: M16
TakeCover:

View File

@@ -1,7 +1,21 @@
<?xml version="1.0" encoding="utf-8"?>
<sequences>
<!-- Visceroid -->
<unit name="vice">
<sequence name="idle" start="0" length="20" />
</unit>
</sequences>
<!-- Visceroid -->
<unit name="vice">
<sequence name="idle" start="0" length="20" />
</unit>
<unit name="e1">
<sequence name="stand" start="0" length="1" facings="8"/>
<sequence name="stand2" start="8" length="1" facings="8"/>
<sequence name="run" start="16" length="6" facings="8"/>
<sequence name="shoot" start="64" length="8" facings="8"/>
<sequence name="crawl" start="144" length="4" facings="8"/>
<sequence name="standup" start="176" length="2" facings="8"/>
<sequence name="prone-shoot" start="192" length="8" facings="8"/>
<sequence name="die1" start="311" length="8" />
<sequence name="die5" start="418" length="18" />
<sequence name="die4" start="406" length="12" />
<sequence name="die3" start="398" length="8" />
<sequence name="die2" start="390" length="8" />
</unit>
</sequences>