Merge pull request #4277 from pchote/ore-fix
Remove custom terrain when clearing resources.
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@@ -193,7 +193,10 @@ namespace OpenRA.Traits
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return null;
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if (--content[p.X, p.Y].Density < 0)
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{
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content[p.X, p.Y] = EmptyCell;
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world.Map.CustomTerrain[p.X, p.Y] = null;
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}
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if (!dirty.Contains(p))
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dirty.Add(p);
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@@ -209,6 +212,7 @@ namespace OpenRA.Traits
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// Clear cell
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content[p.X, p.Y] = EmptyCell;
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world.Map.CustomTerrain[p.X, p.Y] = null;
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if (!dirty.Contains(p))
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dirty.Add(p);
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