Deathweapon capability, refactoring, and Pip polishing on Silo, Proc, Harv. Lose ore on silo death.
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@@ -26,26 +26,28 @@ using OpenRA.Traits.Activities;
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namespace OpenRA.Mods.RA
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{
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class HarvesterInfo : ITraitInfo
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public class HarvesterInfo : ITraitInfo
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{
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public readonly int Capacity = 28;
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public readonly int PipCount = 7;
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public readonly PipType PipColor = PipType.Yellow;
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public readonly string[] Resources = { };
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public readonly string DeathWeapon = null;
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public object Create(Actor self) { return new Harvester(self); }
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public object Create(Actor self) { return new Harvester(self, this); }
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}
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public class Harvester : IIssueOrder, IResolveOrder, IPips
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public class Harvester : IIssueOrder, IResolveOrder, INotifyDamage, IPips
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{
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Dictionary<ResourceTypeInfo, int> contents = new Dictionary<ResourceTypeInfo, int>();
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Actor self;
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public Harvester(Actor self)
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readonly HarvesterInfo Info;
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public Harvester(Actor self, HarvesterInfo info)
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{
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this.self = self;
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Info = info;
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}
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public bool IsFull { get { return contents.Values.Sum() == self.Info.Traits.Get<HarvesterInfo>().Capacity; } }
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public bool IsFull { get { return contents.Values.Sum() == Info.Capacity; } }
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public bool IsEmpty { get { return contents.Values.Sum() == 0; } }
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public void AcceptResource(ResourceType type)
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@@ -93,16 +95,27 @@ namespace OpenRA.Mods.RA
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}
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}
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public void Damaged(Actor self, AttackInfo e)
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{
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if (self.IsDead && contents.Count > 0)
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{
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if (Info.DeathWeapon != null)
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{
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Combat.DoExplosion(e.Attacker, Info.DeathWeapon,
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self.CenterLocation.ToInt2(), 0);
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}
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}
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}
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public IEnumerable<PipType> GetPips(Actor self)
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{
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int numPips = self.Info.Traits.Get<HarvesterInfo>().PipCount;
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int numPips = Info.PipCount;
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int n = contents.Values.Sum();
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for (int i = 0; i < numPips; i++)
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{
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// todo: pip colors based on ResourceTypeInfo
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if (n * 1.0f / self.Info.Traits.Get<HarvesterInfo>().Capacity > i * 1.0f / numPips)
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yield return PipType.Yellow;
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if (n * 1.0f / Info.Capacity > i * 1.0f / numPips)
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yield return Info.PipColor;
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else
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yield return PipType.Transparent;
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}
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@@ -29,7 +29,8 @@ namespace OpenRA.Mods.RA
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{
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class OreRefineryInfo : ITraitInfo
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{
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public readonly int Pips = 0;
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public readonly int PipCount = 0;
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public readonly PipType PipColor = PipType.Red;
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public readonly int Capacity = 0;
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public readonly int ProcessTick = 25;
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public readonly int ProcessAmount = 50;
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@@ -77,9 +78,9 @@ namespace OpenRA.Mods.RA
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public IEnumerable<PipType> GetPips(Actor self)
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{
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return Graphics.Util.MakeArray( Info.Pips,
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i => (Ore * 1.0f / Info.Capacity > i * 1.0f / Info.Pips)
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? PipType.Red : PipType.Transparent );
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return Graphics.Util.MakeArray( Info.PipCount,
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i => (Ore * 1.0f / Info.Capacity > i * 1.0f / Info.PipCount)
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? Info.PipColor : PipType.Transparent );
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}
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public int2 DeliverOffset { get { return new int2(1, 2); } }
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