Add initial standard library, and port shellmaps.

This commit is contained in:
Paul Chote
2014-04-14 21:14:52 +12:00
parent d73af0190f
commit 06f162ad57
29 changed files with 1403 additions and 158 deletions

View File

@@ -0,0 +1,43 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Linq;
using Eluant;
using OpenRA;
using OpenRA.Mods.RA;
using OpenRA.Mods.RA.Activities;
using OpenRA.Scripting;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Scripting
{
[ScriptPropertyGroup("Support Powers")]
public class ChronsphereProperties : ScriptActorProperties, Requires<ChronoshiftPowerInfo>
{
public ChronsphereProperties(Actor self)
: base(self) { }
[Desc("Chronoshift a group of actors. A duration of 0 will teleport the actors permanently.")]
public void Chronoshift(LuaTable unitLocationPairs, int duration = 0, bool killCargo = false)
{
foreach (var kv in unitLocationPairs)
{
Actor actor;
CPos cell;
if (!kv.Key.TryGetClrValue<Actor>(out actor) || !kv.Value.TryGetClrValue<CPos>(out cell))
throw new LuaException("Chronoshift requires a table of Actor,CPos pairs. Received {0},{1}".F(kv.Key.WrappedClrType().Name, kv.Value.WrappedClrType().Name));
var cs = actor.TraitOrDefault<Chronoshiftable>();
if (cs != null && cs.CanChronoshiftTo(actor, cell))
cs.Teleport(actor, cell, duration, killCargo, self);
}
}
}
}