Add initial standard library, and port shellmaps.

This commit is contained in:
Paul Chote
2014-04-14 21:14:52 +12:00
parent d73af0190f
commit 06f162ad57
29 changed files with 1403 additions and 158 deletions

View File

@@ -0,0 +1,28 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.GameRules;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
[Desc("Allows map scripts to make this actor invulnerable via actor.Invulnerable = true.")]
class ScriptInvulnerableInfo : TraitInfo<ScriptInvulnerable> {}
class ScriptInvulnerable : IDamageModifier
{
public bool Invulnerable = false;
public float GetDamageModifier(Actor attacker, WarheadInfo warhead)
{
return Invulnerable ? 0.0f : 1.0f;
}
}
}