Add initial standard library, and port shellmaps.
This commit is contained in:
@@ -315,9 +315,6 @@ Actors:
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Actor110: fcom
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Location: 106,44
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Owner: Soviets
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Actor111: silo
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Location: 96,28
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Owner: Soviets
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Actor106: fact
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Location: 114,43
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Owner: Soviets
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@@ -477,9 +474,6 @@ Actors:
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Actor105: brik
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Location: 94,70
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Owner: Allies
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Actor154: silo
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Location: 82,86
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Owner: Allies
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SovietBarracks1: barr
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Location: 109,48
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Owner: Soviets
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@@ -956,30 +950,6 @@ Actors:
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Actor195: hpad
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Location: 70,75
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Owner: Allies
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Actor75: oilb
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Location: 4,126
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Owner: Allies
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Actor334: oilb
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Location: 6,126
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Owner: Allies
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Actor335: oilb
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Location: 8,126
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Owner: Allies
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Actor336: oilb
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Location: 10,126
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Owner: Allies
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Actor337: oilb
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Location: 12,126
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Owner: Allies
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Actor338: oilb
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Location: 14,126
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Owner: Allies
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Actor339: oilb
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Location: 2,126
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Owner: Allies
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Actor340: oilb
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Location: 0,126
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Owner: Allies
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Actor341: dome
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Location: 63,73
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Owner: Allies
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@@ -1034,15 +1004,6 @@ Actors:
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Actor361: pbox.e1
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Location: 71,96
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Owner: Allies
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Actor55: silo
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Location: 81,85
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Owner: Allies
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Actor76: silo
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Location: 81,86
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Owner: Allies
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Actor159: silo
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Location: 82,85
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Owner: Allies
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Actor365: hpad
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Location: 64,78
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Owner: Allies
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@@ -1303,11 +1264,16 @@ Rules:
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-CrateSpawner:
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-SpawnMPUnits:
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-MPStartLocations:
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LuaScriptInterface:
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LuaScripts: desert-shellmap.lua
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ResourceType@ore:
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ValuePerUnit: 0
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LuaScript:
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Scripts: desert-shellmap.lua
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LoadWidgetAtGameStart:
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Widget: MAINMENU
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-StartGameNotification:
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OILB:
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CashTrickler:
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ShowTicks: false
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TRAN.Husk2:
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Burns:
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Damage: 0
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@@ -1316,24 +1282,6 @@ Rules:
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APC:
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Cargo:
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InitialUnits: e1, e1, e2, e3, e4
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TENT:
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ProductionQueue:
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Type: Infantry
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Group: Infantry
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BuildSpeed: .4
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LowPowerSlowdown: 3
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BARR:
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ProductionQueue:
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Type: Infantry
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Group: Infantry
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BuildSpeed: .4
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LowPowerSlowdown: 3
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WEAP:
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ProductionQueue:
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Type: Vehicle
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Group: Vehicle
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BuildSpeed: .4
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LowPowerSlowdown: 3
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Ant:
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Buildable:
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Owner: soviet
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@@ -1341,6 +1289,7 @@ Rules:
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Health:
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HP: 200
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^Vehicle:
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ScriptInvulnerable:
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GivesBounty:
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Percentage: 0
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GainsExperience:
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@@ -1349,6 +1298,7 @@ Rules:
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ArmorModifier:
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SpeedModifier:
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^Tank:
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ScriptInvulnerable:
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GivesBounty:
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Percentage: 0
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GainsExperience:
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@@ -1357,6 +1307,7 @@ Rules:
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ArmorModifier:
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SpeedModifier:
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^Infantry:
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ScriptInvulnerable:
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-Selectable: # short-term hack to make infantry not play die sounds until we fix RenderInfantry
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GivesBounty:
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Percentage: 0
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@@ -1366,12 +1317,15 @@ Rules:
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ArmorModifier:
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SpeedModifier:
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^Ship:
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ScriptInvulnerable:
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GivesBounty:
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Percentage: 0
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^Plane:
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ScriptInvulnerable:
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GivesBounty:
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Percentage: 0
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^Building:
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ScriptInvulnerable:
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GivesBounty:
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Percentage: 0
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