Add initial standard library, and port shellmaps.

This commit is contained in:
Paul Chote
2014-04-14 21:14:52 +12:00
parent d73af0190f
commit 06f162ad57
29 changed files with 1403 additions and 158 deletions

View File

@@ -52,6 +52,7 @@
CancelActivity: True
CaptureNotification:
Notification: UnitStolen
ScriptTriggers:
^Tank:
AppearsOnRadar:
@@ -107,6 +108,7 @@
CancelActivity: True
CaptureNotification:
Notification: UnitStolen
ScriptTriggers:
^Infantry:
AppearsOnRadar:
@@ -165,6 +167,7 @@
RequiresTech: InfantryHealing
Huntable:
LuaScriptEvents:
ScriptTriggers:
^Ship:
AppearsOnRadar:
@@ -197,6 +200,7 @@
BodyOrientation:
Huntable:
LuaScriptEvents:
ScriptTriggers:
^Plane:
AppearsOnRadar:
@@ -231,6 +235,7 @@
BodyOrientation:
Huntable:
LuaScriptEvents:
ScriptTriggers:
^Helicopter:
Inherits: ^Plane
@@ -283,6 +288,7 @@
Huntable:
LuaScriptEvents:
Demolishable:
ScriptTriggers:
^Wall:
AppearsOnRadar:
@@ -319,6 +325,7 @@
BodyOrientation:
FrozenUnderFog:
LuaScriptEvents:
ScriptTriggers:
^TechBuilding:
Inherits: ^Building
@@ -426,6 +433,7 @@
FrozenUnderFog:
StartsRevealed: true
LuaScriptEvents:
ScriptTriggers:
^Husk:
Husk:
@@ -455,6 +463,7 @@
TransformOnCapture:
ForceHealthPercentage: 25
DisabledOverlay:
ScriptTriggers:
^HelicopterHusk:
Inherits: ^Husk
@@ -499,6 +508,7 @@
AutoTargetIgnore:
BodyOrientation:
LuaScriptEvents:
ScriptTriggers:
^Rock:
Tooltip:
@@ -520,6 +530,7 @@
FrozenUnderFog:
StartsRevealed: true
LuaScriptEvents:
ScriptTriggers:
^DesertCivBuilding:
Inherits: ^CivBuilding