Fixes offsets, adds muzzles and Turret ROT values for several vehicles.

Adds cloak sound to stealth tank.
This commit is contained in:
reaperrr
2014-05-22 22:05:31 +02:00
parent 21625f5650
commit 06fc2a31d6

View File

@@ -118,6 +118,7 @@ HVR:
Weapon: HoverMissile
Turreted:
ROT: 7
Offset: -128,0,0
AttackTurreted:
AutoTarget:
RenderSprites:
@@ -149,8 +150,11 @@ HVR:
ROT: 3
Armament@PRIMARY:
Weapon: 120mmx
LocalOffset: 640,85,384, 640,-85,384
MuzzleSequence: muzzle
Armament@SECONDARY:
Weapon: MammothTusk
LocalOffset: 0,256,426, 0,-256,426
AttackTurreted:
AutoTarget:
SelfHealing:
@@ -162,6 +166,7 @@ HVR:
WithVoxelBody:
WithVoxelTurret:
WithVoxelBarrel:
WithMuzzleFlash:
TRUCKB:
Inherits: ^Vehicle
@@ -482,6 +487,7 @@ MMCH:
RenderInfantry:
SpawnsCorpse: false
Turreted:
ROT: 5
AttackTurreted:
WithTurret:
Recoils: no
@@ -491,7 +497,7 @@ MMCH:
RecoilRecovery: 26
RenderVoxels:
WithVoxelBarrel:
LocalOffset: -128, 128, 213
LocalOffset: -128, 85, 256
AutoTarget:
HMEC:
@@ -606,11 +612,15 @@ BGGY:
Range: 6c0
Armament:
Weapon: RaiderCannon
LocalOffset: 0,-43,384, 0,43,384
MuzzleSequence: muzzle
MuzzleSplitFacings: 8
AttackFrontal:
AutoTarget:
RenderSprites:
RenderVoxels:
WithVoxelBody:
WithMuzzleFlash:
SAPC:
Inherits: ^Vehicle
@@ -691,6 +701,8 @@ SONIC:
Weapon: SonicZap
AttackTurreted:
Turreted:
ROT: 5
Offset: -170,0,0
AutoTarget:
RenderSprites:
RenderVoxels:
@@ -749,8 +761,8 @@ STNK:
Cloak:
InitialDelay: 90
CloakDelay: 90
CloakSound:
UncloakSound:
CloakSound: cloak5.aud
UncloakSound: cloak5.aud
Armament:
Weapon: Dragon
LocalOffset: 213,43,128, 213,-43,128