adjusting explosion position
- originally, frag1 was not centric and appears to the right of the impact/exploding vehicle. - fball1 appeared quite a bit below the impact point. This moves it up a little.
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mods/ra/bits/fball1.shp
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mods/ra/bits/fball1.shp
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mods/ra/bits/frag1.shp
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mods/ra/bits/frag1.shp
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