fixes #2190 added announcer voice upon game start
Thanks to @Nyerguds for mixing this together for the RA mod!
This commit is contained in:
@@ -220,6 +220,9 @@ namespace OpenRA
|
||||
orderManager.LastTickTime = Environment.TickCount;
|
||||
orderManager.StartGame();
|
||||
worldRenderer.RefreshPalette();
|
||||
|
||||
if (!isShellmap)
|
||||
Sound.PlayNotification(null, "Speech", "StartGame", orderManager.world.LocalPlayer.Country.Race);
|
||||
}
|
||||
|
||||
public static bool IsHost
|
||||
|
||||
@@ -12,6 +12,7 @@ Speech:
|
||||
BaseAttack: baseatk1
|
||||
HarvesterAttack:
|
||||
Leave: batlcon1
|
||||
StartGame:
|
||||
UnitReady: unitredy
|
||||
NoBuild: nobuild1
|
||||
Training: bldging1
|
||||
|
||||
@@ -19,6 +19,7 @@ Speech:
|
||||
BaseAttack: ATACK
|
||||
HarvesterAttack: HATTK
|
||||
Leave: ABORT
|
||||
StartGame:
|
||||
UnitReady: UNRDY
|
||||
NoRoom: NROOM
|
||||
Training: TRAIN
|
||||
|
||||
BIN
mods/ra/bits/bctrinit.aud
Normal file
BIN
mods/ra/bits/bctrinit.aud
Normal file
Binary file not shown.
@@ -12,6 +12,7 @@ Speech:
|
||||
BaseAttack: baseatk1
|
||||
HarvesterAttack:
|
||||
Leave: bct1
|
||||
StartGame: bctrinit
|
||||
UnitReady: unitrdy1
|
||||
NoBuild: nobuild1
|
||||
Training: train1
|
||||
|
||||
Reference in New Issue
Block a user