Add Multiply blend mode for D2K move-flash and shroud.
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@@ -31,7 +31,7 @@ namespace OpenRA.FileFormats.Graphics
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IGraphicsDevice Create( Size size, WindowMode windowMode );
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}
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public enum BlendMode { None, Alpha, Additive, Subtractive }
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public enum BlendMode { None, Alpha, Additive, Subtractive, Multiply }
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public interface IGraphicsDevice
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{
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@@ -10,8 +10,8 @@
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using System.IO;
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using OpenRA.FileFormats;
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using OpenRA.Traits;
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using OpenRA.Graphics;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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@@ -24,6 +24,7 @@ namespace OpenRA.Mods.RA
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[Desc("Palette byte offset")]
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public readonly long Offset = 0;
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public readonly bool AllowModifiers = true;
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public readonly bool InvertColor = false;
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public object Create(ActorInitializer init) { return new PaletteFromR8(this); }
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}
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@@ -42,10 +43,11 @@ namespace OpenRA.Mods.RA
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for (var i = 0; i < 256; i++)
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{
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// The custom palette is scaled into the range 0-128.
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// This makes the move-flash match the original game, but may not be correct in other cases.
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var packed = s.ReadUInt16();
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colors[i] = (uint)((255 << 24) | ((packed & 0xF800) << 7) | ((packed & 0x7E0) << 4) | ((packed & 0x1f) << 2));
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colors[i] = (uint)((255 << 24) | ((packed & 0xF800) << 8) | ((packed & 0x7E0) << 5) | ((packed & 0x1f) << 3));
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if (info.InvertColor)
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colors[i] ^= 0x00FFFFFF;
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}
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}
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@@ -177,6 +177,12 @@ namespace OpenRA.Renderer.Sdl2
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ErrorHandler.CheckGlError();
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Gl.glBlendEquation(Gl.GL_FUNC_REVERSE_SUBTRACT);
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break;
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case BlendMode.Multiply:
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Gl.glEnable(Gl.GL_BLEND);
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ErrorHandler.CheckGlError();
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Gl.glBlendFuncSeparate(Gl.GL_DST_COLOR, Gl.GL_ZERO, Gl.GL_ONE, Gl.GL_ONE_MINUS_SRC_ALPHA);
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ErrorHandler.CheckGlError();
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break;
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}
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ErrorHandler.CheckGlError();
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@@ -179,6 +179,12 @@ namespace OpenRA.Renderer.SdlCommon
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ErrorHandler.CheckGlError();
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Gl.glBlendEquation(Gl.GL_FUNC_REVERSE_SUBTRACT);
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break;
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case BlendMode.Multiply:
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Gl.glEnable(Gl.GL_BLEND);
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ErrorHandler.CheckGlError();
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Gl.glBlendFuncSeparate(Gl.GL_DST_COLOR, Gl.GL_ZERO, Gl.GL_ONE, Gl.GL_ONE_MINUS_SRC_ALPHA);
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ErrorHandler.CheckGlError();
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break;
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}
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ErrorHandler.CheckGlError();
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}
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@@ -414,7 +414,7 @@ World:
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Name: moveflash
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Filename: DATA.R8
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Offset: 2572352
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A: 64
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InvertColor: true
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PaletteFromRGBA@disabled:
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Name: disabled
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R: 0
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@@ -304,7 +304,7 @@ moveflsh:
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Start: 3621
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Length: 5
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Tick: 80
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BlendMode: Subtractive
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BlendMode: Multiply
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resources:
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spice: BLOXBASE
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