Some internal "race" to "faction" renaming
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@@ -28,7 +28,7 @@ namespace OpenRA
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public MapPlayers(Ruleset rules, int playerCount)
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{
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var firstRace = rules.Actors["world"].Traits
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var firstFaction = rules.Actors["world"].Traits
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.WithInterface<FactionInfo>().First(f => f.Selectable).InternalName;
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Players = new Dictionary<string, PlayerReference>
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@@ -37,7 +37,7 @@ namespace OpenRA
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"Neutral", new PlayerReference
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{
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Name = "Neutral",
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Faction = firstRace,
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Faction = firstFaction,
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OwnsWorld = true,
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NonCombatant = true
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}
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@@ -46,7 +46,7 @@ namespace OpenRA
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"Creeps", new PlayerReference
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{
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Name = "Creeps",
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Faction = firstRace,
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Faction = firstFaction,
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NonCombatant = true,
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Enemies = Exts.MakeArray(playerCount, i => "Multi{0}".F(i))
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}
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