Some internal "race" to "faction" renaming

This commit is contained in:
Pavel Penev
2015-08-22 02:32:37 +03:00
parent d803a06a1e
commit 09f67d18bb
29 changed files with 75 additions and 75 deletions

View File

@@ -41,10 +41,10 @@ namespace OpenRA.Mods.Common.Traits
yield return new SpriteActorPreview(anim, WVec.Zero, 0, p, rs.Scale);
}
public int QuantizedBodyFacings(ActorInfo ai, SequenceProvider sequenceProvider, string race)
public int QuantizedBodyFacings(ActorInfo ai, SequenceProvider sequenceProvider, string faction)
{
var rsi = ai.Traits.Get<RenderSpritesInfo>();
return sequenceProvider.GetSequence(rsi.GetImage(ai, sequenceProvider, race), StandSequences.First()).Facings;
return sequenceProvider.GetSequence(rsi.GetImage(ai, sequenceProvider, faction), StandSequences.First()).Facings;
}
}