Fixes issues with support powers and adds property to all IOrderGenerator classes to determine priority over selection in the left-click order scheme.
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@@ -96,10 +96,10 @@ namespace OpenRA.Orders
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var o = OrderForUnit(underCursor, target, mi);
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if (o == null || o.Trait is IMove)
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return true;
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if (o != null && o.Order.OverrideSelection)
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return false;
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return false;
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return true;
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}
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static UnitOrderResult OrderForUnit(Actor self, Target target, MouseInput mi)
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@@ -79,6 +79,7 @@ namespace OpenRA.Traits
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int OrderPriority { get; }
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bool CanTarget(Actor self, Target target, List<Actor> othersAtTarget, TargetModifiers modifiers, ref string cursor);
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bool IsQueued { get; }
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bool OverrideSelection { get; }
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}
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public interface IResolveOrder { void ResolveOrder(Actor self, Order order); }
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@@ -68,9 +68,15 @@ namespace OpenRA.Widgets
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dragStart = xy;
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// Place buildings
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if (!useClassicMouseStyle || !World.Selection.Actors.Any())
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// Place buildings, use support powers, and other non-unit things
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if (!(World.OrderGenerator is UnitOrderGenerator))
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{
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ApplyOrders(World, xy, mi);
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dragStart = dragEnd = null;
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YieldMouseFocus(mi);
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lastMousePosition = xy;
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return true;
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}
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}
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if (mi.Button == MouseButton.Left && mi.Event == MouseInputEvent.Move && dragStart.HasValue)
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@@ -114,8 +120,6 @@ namespace OpenRA.Widgets
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World.Selection.Combine(World, newSelection, mi.Modifiers.HasModifier(Modifiers.Shift), dragStart == xy);
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}
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}
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else if (useClassicMouseStyle)
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ApplyOrders(World, xy, mi);
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dragStart = dragEnd = null;
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YieldMouseFocus(mi);
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@@ -45,6 +45,10 @@ namespace OpenRA.Mods.Cnc.Traits
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public override IOrderGenerator OrderGenerator(string order, SupportPowerManager manager)
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{
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// Clear selection if using Left-Click Orders
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if (Game.Settings.Game.UseClassicMouseStyle)
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manager.Self.World.Selection.Clear();
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Sound.PlayToPlayer(manager.Self.Owner, Info.SelectTargetSound);
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var info = Info as IonCannonPowerInfo;
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return new SelectGenericPowerTarget(order, manager, info.Cursor, MouseButton.Left);
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@@ -32,6 +32,7 @@ namespace OpenRA.Mods.Common.Orders
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public string OrderID { get; private set; }
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public int OrderPriority { get; private set; }
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public bool OverrideSelection { get { return true; } }
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public bool CanTarget(Actor self, Target target, List<Actor> othersAtTarget, TargetModifiers modifiers, ref string cursor)
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{
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@@ -34,6 +34,10 @@ namespace OpenRA.Mods.Common.Orders
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producer = queue.Actor;
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building = name;
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// Clear selection if using Left-Click Orders
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if (Game.Settings.Game.UseClassicMouseStyle)
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producer.World.Selection.Clear();
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var map = producer.World.Map;
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var tileset = producer.World.TileSet.Id.ToLowerInvariant();
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buildingInfo = map.Rules.Actors[building].Traits.Get<BuildingInfo>();
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@@ -31,6 +31,7 @@ namespace OpenRA.Mods.Common.Orders
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public string OrderID { get; private set; }
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public int OrderPriority { get; private set; }
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public bool? ForceAttack = null;
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public bool OverrideSelection { get { return true; } }
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public abstract bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor);
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public abstract bool CanTargetFrozenActor(Actor self, FrozenActor target, TargetModifiers modifiers, ref string cursor);
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@@ -302,6 +302,7 @@ namespace OpenRA.Mods.Common.Traits
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{
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public string OrderID { get { return "Move"; } }
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public int OrderPriority { get { return 4; } }
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public bool OverrideSelection { get { return false; } }
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readonly AircraftInfo info;
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@@ -194,6 +194,7 @@ namespace OpenRA.Mods.Common.Traits
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public string OrderID { get; private set; }
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public int OrderPriority { get; private set; }
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public bool OverrideSelection { get { return true; } }
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bool CanTargetActor(Actor self, Target target, TargetModifiers modifiers, ref string cursor)
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{
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@@ -56,6 +56,7 @@ namespace OpenRA.Mods.Common.Traits
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{
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public string OrderID { get { return "SetRallyPoint"; } }
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public int OrderPriority { get { return 0; } }
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public bool OverrideSelection { get { return true; } }
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public bool CanTarget(Actor self, Target target, List<Actor> othersAtTarget, TargetModifiers modifiers, ref string cursor)
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{
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@@ -445,6 +445,7 @@ namespace OpenRA.Mods.Common.Traits
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public string OrderID { get { return "Harvest"; } }
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public int OrderPriority { get { return 10; } }
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public bool IsQueued { get; protected set; }
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public bool OverrideSelection { get { return true; } }
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public bool CanTarget(Actor self, Target target, List<Actor> othersAtTarget, TargetModifiers modifiers, ref string cursor)
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{
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@@ -619,6 +619,7 @@ namespace OpenRA.Mods.Common.Traits
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{
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readonly MobileInfo unitType;
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readonly bool rejectMove;
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public bool OverrideSelection { get { return false; } }
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public MoveOrderTargeter(Actor self, MobileInfo unitType)
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{
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@@ -102,6 +102,10 @@ namespace OpenRA.Mods.Common.Traits
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public SelectTarget(World world, string order, SupportPowerManager manager, GrantUpgradePower power)
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{
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// Clear selection if using Left-Click Orders
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if (Game.Settings.Game.UseClassicMouseStyle)
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manager.Self.World.Selection.Clear();
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this.manager = manager;
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this.order = order;
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this.power = power;
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@@ -239,6 +239,10 @@ namespace OpenRA.Mods.Common.Traits
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public SelectGenericPowerTarget(string order, SupportPowerManager manager, string cursor, MouseButton button)
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{
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// Clear selection if using Left-Click Orders
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if (Game.Settings.Game.UseClassicMouseStyle)
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manager.Self.World.Selection.Clear();
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this.manager = manager;
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this.order = order;
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this.cursor = cursor;
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@@ -197,6 +197,7 @@ namespace OpenRA.Mods.RA.Traits
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{
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public string OrderID { get { return "BeginMinefield"; } }
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public int OrderPriority { get { return 5; } }
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public bool OverrideSelection { get { return true; } }
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public bool CanTarget(Actor self, Target target, List<Actor> othersAtTarget, TargetModifiers modifiers, ref string cursor)
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{
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@@ -119,6 +119,7 @@ namespace OpenRA.Mods.RA.Traits
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public string OrderID { get { return "PortableChronoTeleport"; } }
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public int OrderPriority { get { return 5; } }
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public bool IsQueued { get; protected set; }
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public bool OverrideSelection { get { return true; } }
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public bool CanTarget(Actor self, Target target, List<Actor> othersAtTarget, TargetModifiers modifiers, ref string cursor)
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{
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@@ -101,6 +101,10 @@ namespace OpenRA.Mods.RA.Traits
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public SelectTarget(World world, string order, SupportPowerManager manager, ChronoshiftPower power)
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{
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// Clear selection if using Left-Click Orders
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if (Game.Settings.Game.UseClassicMouseStyle)
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manager.Self.World.Selection.Clear();
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this.manager = manager;
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this.order = order;
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this.power = power;
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