Fixes issues with support powers and adds property to all IOrderGenerator classes to determine priority over selection in the left-click order scheme.
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@@ -68,9 +68,15 @@ namespace OpenRA.Widgets
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dragStart = xy;
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// Place buildings
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if (!useClassicMouseStyle || !World.Selection.Actors.Any())
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// Place buildings, use support powers, and other non-unit things
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if (!(World.OrderGenerator is UnitOrderGenerator))
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{
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ApplyOrders(World, xy, mi);
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dragStart = dragEnd = null;
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YieldMouseFocus(mi);
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lastMousePosition = xy;
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return true;
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}
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}
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if (mi.Button == MouseButton.Left && mi.Event == MouseInputEvent.Move && dragStart.HasValue)
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@@ -114,8 +120,6 @@ namespace OpenRA.Widgets
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World.Selection.Combine(World, newSelection, mi.Modifiers.HasModifier(Modifiers.Shift), dragStart == xy);
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}
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}
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else if (useClassicMouseStyle)
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ApplyOrders(World, xy, mi);
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dragStart = dragEnd = null;
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YieldMouseFocus(mi);
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