Fixes issues with support powers and adds property to all IOrderGenerator classes to determine priority over selection in the left-click order scheme.

This commit is contained in:
Bynnar18
2015-02-28 15:49:15 -06:00
parent 7b46b76329
commit 0abe8f9b2b
17 changed files with 41 additions and 7 deletions

View File

@@ -197,6 +197,7 @@ namespace OpenRA.Mods.RA.Traits
{
public string OrderID { get { return "BeginMinefield"; } }
public int OrderPriority { get { return 5; } }
public bool OverrideSelection { get { return true; } }
public bool CanTarget(Actor self, Target target, List<Actor> othersAtTarget, TargetModifiers modifiers, ref string cursor)
{

View File

@@ -119,6 +119,7 @@ namespace OpenRA.Mods.RA.Traits
public string OrderID { get { return "PortableChronoTeleport"; } }
public int OrderPriority { get { return 5; } }
public bool IsQueued { get; protected set; }
public bool OverrideSelection { get { return true; } }
public bool CanTarget(Actor self, Target target, List<Actor> othersAtTarget, TargetModifiers modifiers, ref string cursor)
{

View File

@@ -101,6 +101,10 @@ namespace OpenRA.Mods.RA.Traits
public SelectTarget(World world, string order, SupportPowerManager manager, ChronoshiftPower power)
{
// Clear selection if using Left-Click Orders
if (Game.Settings.Game.UseClassicMouseStyle)
manager.Self.World.Selection.Clear();
this.manager = manager;
this.order = order;
this.power = power;