bridge pathing works
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@@ -56,7 +56,6 @@ namespace OpenRa
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continue;
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var custom = Game.world.customTerrain[newHere.X, newHere.Y];
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if (custom != null) throw new NotImplementedException();
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var costHere = (custom != null) ? custom.GetCost(newHere, umt) : passableCost[(int)umt][newHere.X, newHere.Y];
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if (costHere == float.PositiveInfinity)
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