GOOD, the crash i *wanted*

This commit is contained in:
Chris Forbes
2010-01-19 11:22:50 +13:00
parent 00abdce68f
commit 500772519d

View File

@@ -44,7 +44,7 @@ namespace OpenRa.Traits
{
cachedTheater = world.Map.Theater;
sprites = new Cache<TileReference, Sprite>(
x => SheetBuilder.Add(Game.world.TileSet.GetBytes(x),
x => SheetBuilder.Add(world.TileSet.GetBytes(x),
new Size(Game.CellSize, Game.CellSize)));
}