Fix IDE0060

This commit is contained in:
RoosterDragon
2023-02-24 19:45:01 +00:00
committed by Gustas
parent 555aac3f64
commit 0b01b73111
5 changed files with 3 additions and 4 deletions

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@@ -124,6 +124,9 @@ dotnet_style_predefined_type_for_locals_parameters_members = true
# Use expression body if a local function is a single line.
csharp_style_expression_bodied_local_functions = when_on_single_line
# Remove unused parameters on non public methods, ignore unused parameters on public methods.
dotnet_code_quality_unused_parameters = non_public
## Others:
# Show an IDE warning when default access modifiers are explicitly specified.

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@@ -84,7 +84,6 @@ namespace OpenRA.Graphics
}
}
[System.Diagnostics.CodeAnalysis.SuppressMessage("Usage", "IDE0060:Remove unused parameter", Justification = "Load game API")]
public PlaceholderModelSequenceLoader(ModData modData) { }
public IModelCache CacheModels(IReadOnlyFileSystem fileSystem, ModData modData, IReadOnlyDictionary<string, MiniYamlNode> modelDefinitions)

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@@ -21,7 +21,6 @@ namespace OpenRA.Mods.Cnc.Graphics
{
public Action<string> OnMissingModelError { get; set; }
[System.Diagnostics.CodeAnalysis.SuppressMessage("Usage", "IDE0060:Remove unused parameter", Justification = "Load game API")]
public VoxelModelSequenceLoader(ModData modData) { }
public IModelCache CacheModels(IReadOnlyFileSystem fileSystem, ModData modData, IReadOnlyDictionary<string, MiniYamlNode> modelSequences)

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@@ -43,7 +43,6 @@ namespace OpenRA.Mods.Common.Graphics
{
static readonly MiniYaml NoData = new MiniYaml(null);
[System.Diagnostics.CodeAnalysis.SuppressMessage("Usage", "IDE0060:Remove unused parameter", Justification = "Load game API")]
public DefaultSpriteSequenceLoader(ModData modData) { }
public virtual ISpriteSequence CreateSequence(ModData modData, string tileset, SpriteCache cache, string image, string sequence, MiniYaml data, MiniYaml defaults)

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@@ -20,7 +20,6 @@ namespace OpenRA.Mods.Common.Terrain
{
public class DefaultTerrainLoader : ITerrainLoader
{
[System.Diagnostics.CodeAnalysis.SuppressMessage("Usage", "IDE0060:Remove unused parameter", Justification = "Load game API")]
public DefaultTerrainLoader(ModData modData) { }
public ITerrainInfo ParseTerrain(IReadOnlyFileSystem fileSystem, string path)