add a dump everything to PNG options for @xanax
This commit is contained in:
@@ -26,14 +26,15 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
static ShpImageWidget spriteImage;
|
||||
static TextFieldWidget filenameInput;
|
||||
static SliderWidget frameSlider;
|
||||
static ButtonWidget playButton;
|
||||
static ButtonWidget pauseButton;
|
||||
static ButtonWidget playButton, pauseButton;
|
||||
static ScrollPanelWidget assetList;
|
||||
static ScrollItemWidget template;
|
||||
|
||||
public enum SourceType { Folders, Packages }
|
||||
public static SourceType AssetSource = SourceType.Folders;
|
||||
|
||||
public static List<string> AvailableShps = new List<string>();
|
||||
|
||||
[ObjectCreator.UseCtor]
|
||||
public AssetBrowserLogic(Widget widget, Action onExit, World world)
|
||||
{
|
||||
@@ -95,10 +96,10 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
template = panel.Get<ScrollItemWidget>("ASSET_TEMPLATE");
|
||||
PopulateAssetList();
|
||||
|
||||
var palette = (WidgetUtils.ActiveModId() == "d2k") ? "d2k.pal" : "egopal.pal";
|
||||
|
||||
panel.Get<ButtonWidget>("EXPORT_BUTTON").OnClick = () =>
|
||||
{
|
||||
var palette = (WidgetUtils.ActiveModId() == "d2k") ? "d2k.pal" : "egopal.pal";
|
||||
|
||||
var ExtractGameFiles = new string[][]
|
||||
{
|
||||
new string[] {"--extract", WidgetUtils.ActiveModId(), palette},
|
||||
@@ -115,7 +116,32 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
{ "ExtractGameFiles", ExtractGameFiles },
|
||||
{ "ExportToPng", ExportToPng }
|
||||
};
|
||||
|
||||
Ui.OpenWindow("EXTRACT_ASSETS_PANEL", args);
|
||||
};
|
||||
|
||||
panel.Get<ButtonWidget>("EXTRACT_BUTTON").OnClick = () =>
|
||||
{
|
||||
var ExtractGameFilesList = new List<string[]>();
|
||||
var ExportToPngList = new List<string[]>();
|
||||
|
||||
ExtractGameFilesList.Add(new string[] { "--extract", WidgetUtils.ActiveModId(), palette} );
|
||||
|
||||
foreach (var shp in AvailableShps)
|
||||
{
|
||||
ExtractGameFilesList.Add(new string[] { "--extract", WidgetUtils.ActiveModId(), shp } );
|
||||
ExportToPngList.Add(new string[] { "--png", shp, palette } );
|
||||
}
|
||||
|
||||
var ExtractGameFiles = ExtractGameFilesList.ToArray();
|
||||
var ExportToPng = ExportToPngList.ToArray();
|
||||
|
||||
var args = new WidgetArgs()
|
||||
{
|
||||
{ "ExtractGameFiles", ExtractGameFiles },
|
||||
{ "ExportToPng", ExportToPng }
|
||||
};
|
||||
|
||||
Ui.OpenWindow("EXTRACT_ASSETS_PANEL", args);
|
||||
};
|
||||
|
||||
@@ -171,6 +197,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
public static void PopulateAssetList()
|
||||
{
|
||||
assetList.RemoveChildren();
|
||||
AvailableShps.Clear();
|
||||
|
||||
if (AssetSource == SourceType.Folders)
|
||||
{
|
||||
@@ -180,14 +207,20 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
{
|
||||
var shps = Directory.GetFiles(folder, "*.shp");
|
||||
foreach (var shp in shps)
|
||||
{
|
||||
AddAsset(assetList, shp, template);
|
||||
AvailableShps.Add(shp);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (AssetSource == SourceType.Packages)
|
||||
foreach (var hiddenFile in Rules.PackageContents.Keys)
|
||||
{
|
||||
AddAsset(assetList, hiddenFile, template);
|
||||
AvailableShps.Add(hiddenFile);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -46,9 +46,6 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
extractingContainer = panel.Get("EXTRACTING");
|
||||
|
||||
this.ExtractGameFiles = ExtractGameFiles;
|
||||
foreach (var s in ExtractGameFiles)
|
||||
foreach (var ss in s)
|
||||
Console.WriteLine(ss);
|
||||
this.ExportToPng = ExportToPng;
|
||||
|
||||
Extract();
|
||||
|
||||
@@ -99,7 +99,6 @@ Background@ASSETBROWSER_BG:
|
||||
Height:25
|
||||
Text:Extract all to PNG
|
||||
Font:Bold
|
||||
Disabled: yes
|
||||
Button@EXPORT_BUTTON:
|
||||
X:PARENT_RIGHT - 200
|
||||
Y:PARENT_BOTTOM - 200
|
||||
|
||||
@@ -28,7 +28,7 @@ agun.shp:
|
||||
agunmake.shp:
|
||||
apc.shp:
|
||||
apwr.shp:
|
||||
apwramke.shp:
|
||||
apwrmake.shp:
|
||||
armor.shp:
|
||||
art-exp1.shp:
|
||||
arty.shp:
|
||||
@@ -39,7 +39,7 @@ atomicup.shp:
|
||||
atomsfx.shp:
|
||||
badr.shp:
|
||||
bar3bhr.shp:
|
||||
bar3blue.shp:
|
||||
bar3blu.shp:
|
||||
bar3red.shp:
|
||||
bar3rhr.shp:
|
||||
barb.shp:
|
||||
|
||||
Reference in New Issue
Block a user