Merge pull request #3991 from pchote/new-settings-menu

closes #2243
This commit is contained in:
Matthias Mailänder
2013-10-25 09:39:54 -07:00
22 changed files with 1276 additions and 1263 deletions

View File

@@ -39,12 +39,14 @@ namespace OpenRA.Graphics
Queue<IVertexBuffer<Vertex>> tempBuffers = new Queue<IVertexBuffer<Vertex>>();
public Dictionary<string, SpriteFont> Fonts;
Stack<Rectangle> scissorState;
public Renderer()
{
TempBufferSize = Game.Settings.Graphics.BatchSize;
TempBufferCount = Game.Settings.Graphics.NumTempBuffers;
SheetSize = Game.Settings.Graphics.SheetSize;
scissorState = new Stack<Rectangle>();
WorldSpriteRenderer = new SpriteRenderer(this, device.CreateShader("shp"));
WorldRgbaSpriteRenderer = new SpriteRenderer(this, device.CreateShader("rgba"));
@@ -183,16 +185,30 @@ namespace OpenRA.Graphics
}
}
public void EnableScissor(int left, int top, int width, int height)
public void EnableScissor(Rectangle rect)
{
// Must remain inside the current scissor rect
if (scissorState.Any())
rect.Intersect(scissorState.Peek());
Flush();
Device.EnableScissor(left, top, width, height);
Device.EnableScissor(rect.Left, rect.Top, rect.Width, rect.Height);
scissorState.Push(rect);
}
public void DisableScissor()
{
scissorState.Pop();
Flush();
Device.DisableScissor();
// Restore previous scissor rect
if (scissorState.Any())
{
var rect = scissorState.Peek();
Device.EnableScissor(rect.Left, rect.Top, rect.Width, rect.Height);
}
else
Device.DisableScissor();
}
public void EnableDepthBuffer()

View File

@@ -115,7 +115,7 @@ namespace OpenRA.Graphics
var renderables = GenerateRenderables();
var bounds = Viewport.ScissorBounds;
Game.Renderer.EnableScissor(bounds.Left, bounds.Top, bounds.Width, bounds.Height);
Game.Renderer.EnableScissor(bounds);
terrainRenderer.Draw(this, Viewport);
Game.Renderer.Flush();

View File

@@ -38,7 +38,7 @@ namespace OpenRA.Widgets
var chatpos = new int2(chatLogArea.X + 5, chatLogArea.Bottom - 5);
var font = Game.Renderer.Fonts["Regular"];
Game.Renderer.EnableScissor(chatLogArea.Left, chatLogArea.Top, chatLogArea.Width, chatLogArea.Height);
Game.Renderer.EnableScissor(chatLogArea);
foreach (var line in recentLines.AsEnumerable().Reverse())
{

View File

@@ -59,6 +59,8 @@ namespace OpenRA.Widgets
if (!RenderBounds.Contains(mi.Location) || !TakeKeyboardFocus())
return false;
blinkCycle = 15;
return true;
}
@@ -83,6 +85,18 @@ namespace OpenRA.Widgets
return true;
}
protected int blinkCycle = 15;
protected bool showEntry = true;
public override void Tick()
{
if (HasKeyboardFocus && --blinkCycle <= 0)
{
blinkCycle = 15;
showEntry ^= true;
}
}
public override void Draw()
{
var apparentText = Key.DisplayString();
@@ -100,14 +114,18 @@ namespace OpenRA.Widgets
WidgetUtils.DrawPanel(state, RenderBounds);
// Blink the current entry to indicate focus
if (HasKeyboardFocus && !showEntry)
return;
// Inset text by the margin and center vertically
var textPos = pos + new int2(LeftMargin, (Bounds.Height - textSize.Y) / 2 - VisualHeight);
// Scissor when the text overflows
if (textSize.X > Bounds.Width - LeftMargin - RightMargin)
{
Game.Renderer.EnableScissor(pos.X + LeftMargin, pos.Y,
Bounds.Width - LeftMargin - RightMargin, Bounds.Bottom);
Game.Renderer.EnableScissor(new Rectangle(pos.X + LeftMargin, pos.Y,
Bounds.Width - LeftMargin - RightMargin, Bounds.Bottom));
}
var color = disabled ? DisabledColor : TextColor;

View File

@@ -115,7 +115,7 @@ namespace OpenRA.Widgets
WidgetUtils.DrawRGBA(ChromeProvider.GetImage("scrollbar", DownPressed || downDisabled ? "down_pressed" : "down_arrow"),
new float2(downButtonRect.Left + downOffset, downButtonRect.Top + downOffset));
Game.Renderer.EnableScissor(backgroundRect.X + 1, backgroundRect.Y + 1, backgroundRect.Width - 2, backgroundRect.Height - 2);
Game.Renderer.EnableScissor(backgroundRect.InflateBy(-1, -1, -1, -1));
foreach (var child in Children)
child.DrawOuter();

View File

@@ -82,8 +82,8 @@ namespace OpenRA.Widgets
return ThumbRect.Contains(mi.Location);
}
float ValueFromPx(int x) { return MinimumValue + (MaximumValue - MinimumValue) * (1f * x / RenderBounds.Width); }
protected int PxFromValue(float x) { return (int)(RenderBounds.Width * (x - MinimumValue) / (MaximumValue - MinimumValue)); }
float ValueFromPx(int x) { return MinimumValue + (MaximumValue - MinimumValue) * (x - 0.5f * RenderBounds.Height) / (RenderBounds.Width - RenderBounds.Height); }
protected int PxFromValue(float x) { return (int)(0.5f * RenderBounds.Height + (RenderBounds.Width - RenderBounds.Height) * (x - MinimumValue) / (MaximumValue - MinimumValue)); }
public override Widget Clone() { return new SliderWidget(this); }
@@ -109,16 +109,19 @@ namespace OpenRA.Widgets
var tr = ThumbRect;
var rb = RenderBounds;
var trackWidth = rb.Width;
var trackOrigin = rb.X;
var trackWidth = rb.Width - rb.Height;
var trackOrigin = rb.X + rb.Height / 2;
var trackRect = new Rectangle(trackOrigin - 1, rb.Y + (rb.Height - TrackHeight) / 2, trackWidth + 2, TrackHeight);
// Tickmarks (hacked until we have real art)
// Tickmarks
var tick = ChromeProvider.GetImage("slider", "tick");
for (int i = 0; i < Ticks; i++)
{
var tickRect = new Rectangle(trackOrigin - 1 + (int)(i * trackWidth * 1f / (Ticks - 1)),
rb.Y + rb.Height / 2, 2, rb.Height / 2);
WidgetUtils.DrawPanel("slider-tick", tickRect);
var tickPos = new float2(
trackOrigin + (i * (trackRect.Width - (int)tick.size.X) / (Ticks - 1)) - tick.size.X / 2,
trackRect.Bottom);
WidgetUtils.DrawRGBA(tick, tickPos);
}
// Track

View File

@@ -216,8 +216,8 @@ namespace OpenRA.Widgets
if (HasKeyboardFocus)
textPos += new int2(Bounds.Width - LeftMargin - RightMargin - textSize.X, 0);
Game.Renderer.EnableScissor(pos.X + LeftMargin, pos.Y,
Bounds.Width - LeftMargin - RightMargin, Bounds.Bottom);
Game.Renderer.EnableScissor(new Rectangle(pos.X + LeftMargin, pos.Y,
Bounds.Width - LeftMargin - RightMargin, Bounds.Bottom));
}
var color = disabled ? DisabledColor : TextColor;

View File

@@ -94,7 +94,6 @@
<Compile Include="Widgets\Logic\CncIngameMenuLogic.cs" />
<Compile Include="Widgets\Logic\CncInstallFromCDLogic.cs" />
<Compile Include="Widgets\Logic\CncMenuLogic.cs" />
<Compile Include="Widgets\Logic\CncSettingsLogic.cs" />
<Compile Include="Widgets\Logic\ProductionTooltipLogic.cs" />
<Compile Include="Widgets\Logic\SupportPowerTooltipLogic.cs" />
<Compile Include="Widgets\ProductionPaletteWidget.cs" />

View File

@@ -1,232 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.FileFormats.Graphics;
using OpenRA.GameRules;
using OpenRA.Graphics;
using OpenRA.Mods.RA;
using OpenRA.Mods.RA.Widgets;
using OpenRA.Mods.RA.Widgets.Logic;
using OpenRA.Widgets;
namespace OpenRA.Mods.Cnc.Widgets.Logic
{
public class CncSettingsLogic
{
enum PanelType { General, Input }
SoundDevice soundDevice;
PanelType settingsPanel = PanelType.General;
ColorPreviewManagerWidget colorPreview;
World world;
[ObjectCreator.UseCtor]
public CncSettingsLogic(Widget widget, World world, Action onExit, WorldRenderer worldRenderer)
{
this.world = world;
var panel = widget.Get("SETTINGS_PANEL");
// General pane
var generalButton = panel.Get<ButtonWidget>("GENERAL_BUTTON");
generalButton.OnClick = () => settingsPanel = PanelType.General;
generalButton.IsHighlighted = () => settingsPanel == PanelType.General;
var generalPane = panel.Get("GENERAL_CONTROLS");
generalPane.IsVisible = () => settingsPanel == PanelType.General;
var gameSettings = Game.Settings.Game;
var playerSettings = Game.Settings.Player;
var debugSettings = Game.Settings.Debug;
var graphicsSettings = Game.Settings.Graphics;
var soundSettings = Game.Settings.Sound;
// Player profile
var nameTextfield = generalPane.Get<TextFieldWidget>("NAME_TEXTFIELD");
nameTextfield.Text = playerSettings.Name;
colorPreview = panel.Get<ColorPreviewManagerWidget>("COLOR_MANAGER");
colorPreview.Color = playerSettings.Color;
var colorDropdown = generalPane.Get<DropDownButtonWidget>("COLOR");
colorDropdown.OnMouseDown = _ => ShowColorPicker(colorDropdown, playerSettings);
colorDropdown.Get<ColorBlockWidget>("COLORBLOCK").GetColor = () => playerSettings.Color.RGB;
// Debug
var perftextCheckbox = generalPane.Get<CheckboxWidget>("PERFTEXT_CHECKBOX");
perftextCheckbox.IsChecked = () => debugSettings.PerfText;
perftextCheckbox.OnClick = () => debugSettings.PerfText ^= true;
var perfgraphCheckbox = generalPane.Get<CheckboxWidget>("PERFGRAPH_CHECKBOX");
perfgraphCheckbox.IsChecked = () => debugSettings.PerfGraph;
perfgraphCheckbox.OnClick = () => debugSettings.PerfGraph ^= true;
var checkunsyncedCheckbox = generalPane.Get<CheckboxWidget>("CHECKUNSYNCED_CHECKBOX");
checkunsyncedCheckbox.IsChecked = () => debugSettings.SanityCheckUnsyncedCode;
checkunsyncedCheckbox.OnClick = () => debugSettings.SanityCheckUnsyncedCode ^= true;
var showFatalErrorDialog = generalPane.Get<CheckboxWidget>("SHOW_FATAL_ERROR_DIALOG_CHECKBOX");
showFatalErrorDialog.IsChecked = () => Game.Settings.Debug.ShowFatalErrorDialog;
showFatalErrorDialog.OnClick = () => Game.Settings.Debug.ShowFatalErrorDialog ^= true;
// Video
var windowModeDropdown = generalPane.Get<DropDownButtonWidget>("MODE_DROPDOWN");
windowModeDropdown.OnMouseDown = _ => SettingsMenuLogic.ShowWindowModeDropdown(windowModeDropdown, graphicsSettings);
windowModeDropdown.GetText = () => graphicsSettings.Mode == WindowMode.Windowed ?
"Windowed" : graphicsSettings.Mode == WindowMode.Fullscreen ? "Fullscreen" : "Pseudo-Fullscreen";
var pixelDoubleCheckbox = generalPane.Get<CheckboxWidget>("PIXELDOUBLE_CHECKBOX");
pixelDoubleCheckbox.IsChecked = () => graphicsSettings.PixelDouble;
pixelDoubleCheckbox.OnClick = () =>
{
graphicsSettings.PixelDouble ^= true;
worldRenderer.Viewport.Zoom = graphicsSettings.PixelDouble ? 2 : 1;
};
var showShellmapCheckbox = generalPane.Get<CheckboxWidget>("SHOW_SHELLMAP");
showShellmapCheckbox.IsChecked = () => gameSettings.ShowShellmap;
showShellmapCheckbox.OnClick = () => gameSettings.ShowShellmap ^= true;
generalPane.Get("WINDOW_RESOLUTION").IsVisible = () => graphicsSettings.Mode == WindowMode.Windowed;
var windowWidth = generalPane.Get<TextFieldWidget>("WINDOW_WIDTH");
windowWidth.Text = graphicsSettings.WindowedSize.X.ToString();
var windowHeight = generalPane.Get<TextFieldWidget>("WINDOW_HEIGHT");
windowHeight.Text = graphicsSettings.WindowedSize.Y.ToString();
var languageDropDownButton = generalPane.Get<DropDownButtonWidget>("LANGUAGE_DROPDOWNBUTTON");
languageDropDownButton.OnMouseDown = _ => SettingsMenuLogic.ShowLanguageDropdown(languageDropDownButton);
languageDropDownButton.GetText = () => FieldLoader.Translate(Game.Settings.Graphics.Language);
// Audio
var soundSlider = generalPane.Get<SliderWidget>("SOUND_SLIDER");
soundSlider.OnChange += x => { soundSettings.SoundVolume = x; Sound.SoundVolume = x; };
soundSlider.Value = soundSettings.SoundVolume;
var musicSlider = generalPane.Get<SliderWidget>("MUSIC_SLIDER");
musicSlider.OnChange += x => { soundSettings.MusicVolume = x; Sound.MusicVolume = x; };
musicSlider.Value = soundSettings.MusicVolume;
var shellmapMusicCheckbox = generalPane.Get<CheckboxWidget>("SHELLMAP_MUSIC");
shellmapMusicCheckbox.IsChecked = () => soundSettings.MapMusic;
shellmapMusicCheckbox.OnClick = () => soundSettings.MapMusic ^= true;
var devices = Sound.AvailableDevices();
soundDevice = devices.FirstOrDefault(d => d.Engine == soundSettings.Engine && d.Device == soundSettings.Device) ?? devices.First();
var audioDeviceDropdown = generalPane.Get<DropDownButtonWidget>("AUDIO_DEVICE");
audioDeviceDropdown.OnMouseDown = _ => ShowAudioDeviceDropdown(audioDeviceDropdown, soundSettings, devices);
audioDeviceDropdown.GetText = () => soundDevice.Label;
// Input pane
var inputPane = panel.Get("INPUT_CONTROLS");
inputPane.IsVisible = () => settingsPanel == PanelType.Input;
var inputButton = panel.Get<ButtonWidget>("INPUT_BUTTON");
inputButton.OnClick = () => settingsPanel = PanelType.Input;
inputButton.IsHighlighted = () => settingsPanel == PanelType.Input;
var classicMouseCheckbox = inputPane.Get<CheckboxWidget>("CLASSICORDERS_CHECKBOX");
classicMouseCheckbox.IsChecked = () => gameSettings.UseClassicMouseStyle;
classicMouseCheckbox.OnClick = () => gameSettings.UseClassicMouseStyle ^= true;
var scrollSlider = inputPane.Get<SliderWidget>("SCROLLSPEED_SLIDER");
scrollSlider.Value = gameSettings.ViewportEdgeScrollStep;
scrollSlider.OnChange += x => gameSettings.ViewportEdgeScrollStep = x;
var edgescrollCheckbox = inputPane.Get<CheckboxWidget>("EDGESCROLL_CHECKBOX");
edgescrollCheckbox.IsChecked = () => gameSettings.ViewportEdgeScroll;
edgescrollCheckbox.OnClick = () => gameSettings.ViewportEdgeScroll ^= true;
var mouseScrollDropdown = inputPane.Get<DropDownButtonWidget>("MOUSE_SCROLL");
mouseScrollDropdown.OnMouseDown = _ => ShowMouseScrollDropdown(mouseScrollDropdown, gameSettings);
mouseScrollDropdown.GetText = () => gameSettings.MouseScroll.ToString();
panel.Get<ButtonWidget>("BACK_BUTTON").OnClick = () =>
{
playerSettings.Name = nameTextfield.Text;
int x, y;
int.TryParse(windowWidth.Text, out x);
int.TryParse(windowHeight.Text, out y);
graphicsSettings.WindowedSize = new int2(x, y);
soundSettings.Device = soundDevice.Device;
soundSettings.Engine = soundDevice.Engine;
Game.Settings.Save();
Ui.CloseWindow();
onExit();
};
}
static bool ShowMouseScrollDropdown(DropDownButtonWidget dropdown, GameSettings s)
{
var options = new Dictionary<string, MouseScrollType>()
{
{ "Disabled", MouseScrollType.Disabled },
{ "Standard", MouseScrollType.Standard },
{ "Inverted", MouseScrollType.Inverted },
};
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => s.MouseScroll == options[o],
() => s.MouseScroll = options[o]);
item.Get<LabelWidget>("LABEL").GetText = () => o;
return item;
};
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options.Keys, setupItem);
return true;
}
bool ShowColorPicker(DropDownButtonWidget color, PlayerSettings s)
{
Action<HSLColor> onChange = c => colorPreview.Color = c;
Action onExit = () =>
{
s.Color = colorPreview.Color;
color.RemovePanel();
};
var colorChooser = Game.LoadWidget(world, "COLOR_CHOOSER", null, new WidgetArgs()
{
{ "onExit", onExit },
{ "onChange", onChange },
{ "initialColor", s.Color }
});
color.AttachPanel(colorChooser, onExit);
return true;
}
bool ShowAudioDeviceDropdown(DropDownButtonWidget dropdown, SoundSettings s, SoundDevice[] devices)
{
var i = 0;
var options = devices.ToDictionary(d => (i++).ToString(), d => d);
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => soundDevice == options[o],
() => soundDevice = options[o]);
item.Get<LabelWidget>("LABEL").GetText = () => options[o].Label;
return item;
};
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options.Keys, setupItem);
return true;
}
}
}

View File

@@ -157,7 +157,7 @@ namespace OpenRA.Mods.Cnc.Widgets
new float2(rightButtonRect.Left + 2, rightButtonRect.Top + 2));
// Draw tab buttons
Game.Renderer.EnableScissor(leftButtonRect.Right, rb.Y + 1, rightButtonRect.Left - leftButtonRect.Right - 1, rb.Height);
Game.Renderer.EnableScissor(new Rectangle(leftButtonRect.Right, rb.Y + 1, rightButtonRect.Left - leftButtonRect.Right - 1, rb.Height));
var origin = new int2(leftButtonRect.Right - 1 + (int)listOffset, leftButtonRect.Y);
SpriteFont font = Game.Renderer.Fonts["TinyBold"];
contentWidth = 0;

View File

@@ -403,7 +403,6 @@
<Compile Include="Widgets\Logic\ReplayBrowserLogic.cs" />
<Compile Include="Widgets\Logic\ServerBrowserLogic.cs" />
<Compile Include="Widgets\Logic\ServerCreationLogic.cs" />
<Compile Include="Widgets\Logic\SettingsMenuLogic.cs" />
<Compile Include="Widgets\MoneyBinWidget.cs" />
<Compile Include="Widgets\ObserverProductionIconsWidget.cs" />
<Compile Include="Widgets\ObserverSupportPowerIconsWidget.cs" />
@@ -472,6 +471,7 @@
<Compile Include="CombatDebugOverlay.cs" />
<Compile Include="World\PathfinderDebugOverlay.cs" />
<Compile Include="Effects\ContrailFader.cs" />
<Compile Include="Widgets\Logic\SettingsLogic.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">

View File

@@ -28,7 +28,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
widget.Get<ButtonWidget>("SETTINGS").OnClick = () =>
{
widget.Visible = false;
Ui.OpenWindow("SETTINGS_MENU", new WidgetArgs()
Ui.OpenWindow("SETTINGS_PANEL", new WidgetArgs()
{
{ "onExit", () => widget.Visible = true },
{ "worldRenderer", worldRenderer },

View File

@@ -36,7 +36,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
widget.Get<ButtonWidget>("MAINMENU_BUTTON_SETTINGS").OnClick = () =>
{
Menu = MenuType.None;
Game.OpenWindow("SETTINGS_MENU", new WidgetArgs()
Game.OpenWindow("SETTINGS_PANEL", new WidgetArgs()
{
{ "onExit", () => Menu = MenuType.Main }
});

View File

@@ -0,0 +1,448 @@
#region Copyright & License Information
/*
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.FileFormats.Graphics;
using OpenRA.GameRules;
using OpenRA.Graphics;
using OpenRA.Mods.RA;
using OpenRA.Mods.RA.Widgets;
using OpenRA.Widgets;
namespace OpenRA.Mods.Ra.Widgets.Logic
{
public class SettingsLogic
{
enum PanelType { Display, Audio, Input, Advanced }
Dictionary<PanelType, Action> leavePanelActions = new Dictionary<PanelType, Action>();
Dictionary<PanelType, Action> resetPanelActions = new Dictionary<PanelType, Action>();
PanelType settingsPanel = PanelType.Display;
Widget panelContainer, tabContainer;
WorldRenderer worldRenderer;
SoundDevice soundDevice;
[ObjectCreator.UseCtor]
public SettingsLogic(Widget widget, Action onExit, WorldRenderer worldRenderer)
{
this.worldRenderer = worldRenderer;
panelContainer = widget.Get("SETTINGS_PANEL");
tabContainer = widget.Get("TAB_CONTAINER");
RegisterSettingsPanel(PanelType.Display, InitDisplayPanel, ResetDisplayPanel, "DISPLAY_PANEL", "DISPLAY_TAB");
RegisterSettingsPanel(PanelType.Audio, InitAudioPanel, ResetAudioPanel, "AUDIO_PANEL", "AUDIO_TAB");
RegisterSettingsPanel(PanelType.Input, InitInputPanel, ResetInputPanel, "INPUT_PANEL", "INPUT_TAB");
RegisterSettingsPanel(PanelType.Advanced, InitAdvancedPanel, ResetAdvancedPanel, "ADVANCED_PANEL", "ADVANCED_TAB");
panelContainer.Get<ButtonWidget>("BACK_BUTTON").OnClick = () =>
{
leavePanelActions[settingsPanel]();
Game.Settings.Save();
Ui.CloseWindow();
onExit();
};
panelContainer.Get<ButtonWidget>("RESET_BUTTON").OnClick = () =>
{
resetPanelActions[settingsPanel]();
Game.Settings.Save();
};
}
static void BindCheckboxPref(Widget parent, string id, object group, string pref)
{
var field = group.GetType().GetField(pref);
if (field == null)
throw new InvalidOperationException("{0} does not contain a preference type {1}".F(group.GetType().Name, pref));
var cb = parent.Get<CheckboxWidget>(id);
cb.IsChecked = () => (bool)field.GetValue(group);
cb.OnClick = () => field.SetValue(group, cb.IsChecked() ^ true);
}
static void BindSliderPref(Widget parent, string id, object group, string pref)
{
var field = group.GetType().GetField(pref);
if (field == null)
throw new InvalidOperationException("{0} does not contain a preference type {1}".F(group.GetType().Name, pref));
var ss = parent.Get<SliderWidget>(id);
ss.Value = (float)field.GetValue(group);
ss.OnChange += x => field.SetValue(group, x);
}
static void BindHotkeyPref(KeyValuePair<string, string> kv, KeySettings ks, Widget template, Widget parent)
{
var key = template.Clone() as Widget;
key.Id = kv.Key;
key.IsVisible = () => true;
var field = ks.GetType().GetField(kv.Key);
if (field == null)
throw new InvalidOperationException("Game.Settings.Keys does not contain {1}".F(kv.Key));
key.Get<LabelWidget>("FUNCTION").GetText = () => kv.Value + ":";
var textBox = key.Get<HotkeyEntryWidget>("HOTKEY");
textBox.Key = (Hotkey)field.GetValue(ks);
textBox.OnLoseFocus = () => field.SetValue(ks, textBox.Key);
parent.AddChild(key);
}
void RegisterSettingsPanel(PanelType type, Func<Widget, Action> init, Func<Widget, Action> reset, string panelID, string buttonID)
{
var panel = panelContainer.Get(panelID);
var tab = tabContainer.Get<ButtonWidget>(buttonID);
panel.IsVisible = () => settingsPanel == type;
tab.IsHighlighted = () => settingsPanel == type;
tab.OnClick = () => { leavePanelActions[settingsPanel](); Game.Settings.Save(); settingsPanel = type; };
leavePanelActions.Add(type, init(panel));
resetPanelActions.Add(type, reset(panel));
}
Action InitDisplayPanel(Widget panel)
{
var ds = Game.Settings.Graphics;
var gs = Game.Settings.Game;
BindCheckboxPref(panel, "PIXELDOUBLE_CHECKBOX", ds, "PixelDouble");
BindCheckboxPref(panel, "FRAME_LIMIT_CHECKBOX", ds, "CapFramerate");
BindCheckboxPref(panel, "SHOW_SHELLMAP", gs, "ShowShellmap");
var languageDropDownButton = panel.Get<DropDownButtonWidget>("LANGUAGE_DROPDOWNBUTTON");
languageDropDownButton.OnMouseDown = _ => ShowLanguageDropdown(languageDropDownButton);
languageDropDownButton.GetText = () => FieldLoader.Translate(ds.Language);
var windowModeDropdown = panel.Get<DropDownButtonWidget>("MODE_DROPDOWN");
windowModeDropdown.OnMouseDown = _ => ShowWindowModeDropdown(windowModeDropdown, ds);
windowModeDropdown.GetText = () => ds.Mode == WindowMode.Windowed ?
"Windowed" : ds.Mode == WindowMode.Fullscreen ? "Fullscreen" : "Pseudo-Fullscreen";
// Update zoom immediately
var pixelDoubleCheckbox = panel.Get<CheckboxWidget>("PIXELDOUBLE_CHECKBOX");
var oldOnClick = pixelDoubleCheckbox.OnClick;
pixelDoubleCheckbox.OnClick = () =>
{
oldOnClick();
worldRenderer.Viewport.Zoom = ds.PixelDouble ? 2 : 1;
};
panel.Get("WINDOW_RESOLUTION").IsVisible = () => ds.Mode == WindowMode.Windowed;
var windowWidth = panel.Get<TextFieldWidget>("WINDOW_WIDTH");
windowWidth.Text = ds.WindowedSize.X.ToString();
var windowHeight = panel.Get<TextFieldWidget>("WINDOW_HEIGHT");
windowHeight.Text = ds.WindowedSize.Y.ToString();
var frameLimitTextfield = panel.Get<TextFieldWidget>("FRAME_LIMIT_TEXTFIELD");
frameLimitTextfield.Text = ds.MaxFramerate.ToString();
frameLimitTextfield.IsDisabled = () => !ds.CapFramerate;
return () =>
{
int x, y;
int.TryParse(windowWidth.Text, out x);
int.TryParse(windowHeight.Text, out y);
ds.WindowedSize = new int2(x, y);
int.TryParse(frameLimitTextfield.Text, out ds.MaxFramerate);
};
}
Action ResetDisplayPanel(Widget panel)
{
var ds = Game.Settings.Graphics;
var gs = Game.Settings.Game;
var dds = new GraphicSettings();
var dgs = new GameSettings();
return () =>
{
gs.ShowShellmap = dgs.ShowShellmap;
ds.CapFramerate = dds.CapFramerate;
ds.MaxFramerate = dds.MaxFramerate;
ds.Language = dds.Language;
ds.Mode = dds.Mode;
ds.WindowedSize = dds.WindowedSize;
ds.PixelDouble = dds.PixelDouble;
worldRenderer.Viewport.Zoom = ds.PixelDouble ? 2 : 1;
};
}
Action InitAudioPanel(Widget panel)
{
var ss = Game.Settings.Sound;
BindCheckboxPref(panel, "SHELLMAP_MUSIC", ss, "MapMusic");
BindCheckboxPref(panel, "CASH_TICKS", ss, "CashTicks");
BindSliderPref(panel, "SOUND_VOLUME", ss, "SoundVolume");
BindSliderPref(panel, "MUSIC_VOLUME", ss, "MusicVolume");
BindSliderPref(panel, "VIDEO_VOLUME", ss, "VideoVolume");
// Update volume immediately
panel.Get<SliderWidget>("SOUND_VOLUME").OnChange += x => Sound.SoundVolume = x;
panel.Get<SliderWidget>("MUSIC_VOLUME").OnChange += x => Sound.MusicVolume = x;
panel.Get<SliderWidget>("VIDEO_VOLUME").OnChange += x => Sound.VideoVolume = x;
var devices = Sound.AvailableDevices();
soundDevice = devices.FirstOrDefault(d => d.Engine == ss.Engine && d.Device == ss.Device) ?? devices.First();
var audioDeviceDropdown = panel.Get<DropDownButtonWidget>("AUDIO_DEVICE");
audioDeviceDropdown.OnMouseDown = _ => ShowAudioDeviceDropdown(audioDeviceDropdown, ss, devices);
audioDeviceDropdown.GetText = () => soundDevice.Label;
return () =>
{
ss.Device = soundDevice.Device;
ss.Engine = soundDevice.Engine;
};
}
Action ResetAudioPanel(Widget panel)
{
var ss = Game.Settings.Sound;
var dss = new SoundSettings();
return () =>
{
ss.MapMusic = dss.MapMusic;
ss.SoundVolume = dss.SoundVolume;
ss.MusicVolume = dss.MusicVolume;
ss.VideoVolume = dss.VideoVolume;
ss.CashTicks = dss.CashTicks;
ss.Device = dss.Device;
ss.Engine = dss.Engine;
panel.Get<SliderWidget>("SOUND_VOLUME").Value = ss.SoundVolume;
panel.Get<SliderWidget>("MUSIC_VOLUME").Value = ss.MusicVolume;
panel.Get<SliderWidget>("VIDEO_VOLUME").Value = ss.VideoVolume;
soundDevice = Sound.AvailableDevices().First();
};
}
Action InitInputPanel(Widget panel)
{
// TODO: Extract these to a yaml file
var specialHotkeys = new Dictionary<string, string>()
{
{ "PauseKey", "Pause / Unpause" },
{ "CycleBaseKey", "Jump to base" },
{ "ToLastEventKey", "Jump to last radar event" },
{ "ToSelectionKey", "Jump to selection" },
{ "SellKey", "Sell mode" },
{ "PowerDownKey", "Power-down mode" },
{ "RepairKey", "Repair mode" },
{ "CycleTabsKey", "Cycle production tabs" }
};
var unitHotkeys = new Dictionary<string, string>()
{
{ "AttackMoveKey", "Attack Move" },
{ "StopKey", "Stop" },
{ "ScatterKey", "Scatter" },
{ "StanceCycleKey", "Cycle Stance" },
{ "DeployKey", "Deploy" },
{ "GuardKey", "Guard" }
};
var gs = Game.Settings.Game;
var ks = Game.Settings.Keys;
BindCheckboxPref(panel, "CLASSICORDERS_CHECKBOX", gs, "UseClassicMouseStyle");
BindCheckboxPref(panel, "EDGESCROLL_CHECKBOX", gs, "ViewportEdgeScroll");
BindSliderPref(panel, "SCROLLSPEED_SLIDER", gs, "ViewportEdgeScrollStep");
var mouseScrollDropdown = panel.Get<DropDownButtonWidget>("MOUSE_SCROLL");
mouseScrollDropdown.OnMouseDown = _ => ShowMouseScrollDropdown(mouseScrollDropdown, gs);
mouseScrollDropdown.GetText = () => gs.MouseScroll.ToString();
var hotkeyList = panel.Get<ScrollPanelWidget>("HOTKEY_LIST");
hotkeyList.Layout = new GridLayout(hotkeyList);
var hotkeyHeader = hotkeyList.Get<ScrollItemWidget>("HEADER");
var globalTemplate = hotkeyList.Get("GLOBAL_TEMPLATE");
var unitTemplate = hotkeyList.Get("UNIT_TEMPLATE");
hotkeyList.RemoveChildren();
var globalHeader = ScrollItemWidget.Setup(hotkeyHeader, () => true, () => {});
globalHeader.Get<LabelWidget>("LABEL").GetText = () => "Global Commands";
hotkeyList.AddChild(globalHeader);
foreach (var kv in specialHotkeys)
BindHotkeyPref(kv, ks, globalTemplate, hotkeyList);
var unitHeader = ScrollItemWidget.Setup(hotkeyHeader, () => true, () => {});
unitHeader.Get<LabelWidget>("LABEL").GetText = () => "Unit Commands";
hotkeyList.AddChild(unitHeader);
foreach (var kv in unitHotkeys)
BindHotkeyPref(kv, ks, unitTemplate, hotkeyList);
return () =>
{
// Remove focus from the selected hotkey widget
// This is a bit of a hack, but works
if (Ui.KeyboardFocusWidget != null && panel.GetOrNull(Ui.KeyboardFocusWidget.Id) != null)
{
Ui.KeyboardFocusWidget.YieldKeyboardFocus();
Ui.KeyboardFocusWidget = null;
}
};
}
Action ResetInputPanel(Widget panel)
{
var gs = Game.Settings.Game;
var ks = Game.Settings.Keys;
var dgs = new GameSettings();
var dks = new KeySettings();
return () =>
{
gs.UseClassicMouseStyle = dgs.UseClassicMouseStyle;
gs.MouseScroll = dgs.MouseScroll;
gs.ViewportEdgeScroll = dgs.ViewportEdgeScroll;
gs.ViewportEdgeScrollStep = dgs.ViewportEdgeScrollStep;
foreach (var f in ks.GetType().GetFields())
{
var value = (Hotkey)f.GetValue(dks);
f.SetValue(ks, value);
panel.Get(f.Name).Get<HotkeyEntryWidget>("HOTKEY").Key = value;
}
panel.Get<SliderWidget>("SCROLLSPEED_SLIDER").Value = gs.ViewportEdgeScrollStep;
};
}
Action InitAdvancedPanel(Widget panel)
{
var ds = Game.Settings.Debug;
var ss = Game.Settings.Server;
BindCheckboxPref(panel, "NAT_DISCOVERY", ss, "DiscoverNatDevices");
BindCheckboxPref(panel, "VERBOSE_NAT_CHECKBOX", ss, "VerboseNatDiscovery");
BindCheckboxPref(panel, "PERFTEXT_CHECKBOX", ds, "PerfText");
BindCheckboxPref(panel, "PERFGRAPH_CHECKBOX", ds, "PerfGraph");
BindCheckboxPref(panel, "CHECKUNSYNCED_CHECKBOX", ds, "SanityCheckUnsyncedCode");
BindCheckboxPref(panel, "BOTDEBUG_CHECKBOX", ds, "BotDebug");
BindCheckboxPref(panel, "DEVELOPER_MENU_CHECKBOX", ds, "DeveloperMenu");
BindCheckboxPref(panel, "CRASH_DIALOG_CHECKBOX", ds, "ShowFatalErrorDialog");
return () => { };
}
Action ResetAdvancedPanel(Widget panel)
{
var ds = Game.Settings.Debug;
var ss = Game.Settings.Server;
var dds = new DebugSettings();
var dss = new ServerSettings();
return () =>
{
ss.DiscoverNatDevices = dss.DiscoverNatDevices;
ss.VerboseNatDiscovery = dss.VerboseNatDiscovery;
ds.PerfText = dds.PerfText;
ds.PerfGraph = dds.PerfGraph;
ds.SanityCheckUnsyncedCode = dds.SanityCheckUnsyncedCode;
ds.BotDebug = dds.BotDebug;
ds.DeveloperMenu = dds.DeveloperMenu;
ds.ShowFatalErrorDialog = dds.ShowFatalErrorDialog;
};
}
bool ShowMouseScrollDropdown(DropDownButtonWidget dropdown, GameSettings s)
{
var options = new Dictionary<string, MouseScrollType>()
{
{ "Disabled", MouseScrollType.Disabled },
{ "Standard", MouseScrollType.Standard },
{ "Inverted", MouseScrollType.Inverted },
};
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => s.MouseScroll == options[o],
() => s.MouseScroll = options[o]);
item.Get<LabelWidget>("LABEL").GetText = () => o;
return item;
};
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options.Keys, setupItem);
return true;
}
bool ShowAudioDeviceDropdown(DropDownButtonWidget dropdown, SoundSettings s, SoundDevice[] devices)
{
var i = 0;
var options = devices.ToDictionary(d => (i++).ToString(), d => d);
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => soundDevice == options[o],
() => soundDevice = options[o]);
item.Get<LabelWidget>("LABEL").GetText = () => options[o].Label;
return item;
};
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options.Keys, setupItem);
return true;
}
bool ShowWindowModeDropdown(DropDownButtonWidget dropdown, GraphicSettings s)
{
var options = new Dictionary<string, WindowMode>()
{
{ "Pseudo-Fullscreen", WindowMode.PseudoFullscreen },
{ "Fullscreen", WindowMode.Fullscreen },
{ "Windowed", WindowMode.Windowed },
};
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => s.Mode == options[o],
() => s.Mode = options[o]);
item.Get<LabelWidget>("LABEL").GetText = () => o;
return item;
};
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options.Keys, setupItem);
return true;
}
bool ShowLanguageDropdown(DropDownButtonWidget dropdown)
{
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => Game.Settings.Graphics.Language == o,
() => Game.Settings.Graphics.Language = o);
item.Get<LabelWidget>("LABEL").GetText = () => FieldLoader.Translate(o);
return item;
};
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, Game.modData.Languages, setupItem);
return true;
}
}
}

View File

@@ -1,360 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.FileFormats.Graphics;
using OpenRA.GameRules;
using OpenRA.Graphics;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic
{
public class SettingsMenuLogic
{
Widget bg;
SoundDevice soundDevice;
[ObjectCreator.UseCtor]
public SettingsMenuLogic(Action onExit, WorldRenderer worldRenderer)
{
bg = Ui.Root.Get<BackgroundWidget>("SETTINGS_MENU");
var tabs = bg.Get<ContainerWidget>("TAB_CONTAINER");
//Tabs
tabs.Get<ButtonWidget>("GENERAL").OnClick = () => FlipToTab("GENERAL_PANE");
tabs.Get<ButtonWidget>("AUDIO").OnClick = () => FlipToTab("AUDIO_PANE");
tabs.Get<ButtonWidget>("DISPLAY").OnClick = () => FlipToTab("DISPLAY_PANE");
tabs.Get<ButtonWidget>("KEYS").OnClick = () => FlipToTab("KEYS_PANE");
tabs.Get<ButtonWidget>("DEBUG").OnClick = () => FlipToTab("DEBUG_PANE");
FlipToTab("GENERAL_PANE");
//General
var general = bg.Get("GENERAL_PANE");
var name = general.Get<TextFieldWidget>("NAME");
name.Text = Game.Settings.Player.Name;
name.OnLoseFocus = () =>
{
name.Text = name.Text.Trim();
if (name.Text.Length == 0)
name.Text = Game.Settings.Player.Name;
else
Game.Settings.Player.Name = name.Text;
};
name.OnEnterKey = () => { name.YieldKeyboardFocus(); return true; };
var edgescrollCheckbox = general.Get<CheckboxWidget>("EDGE_SCROLL");
edgescrollCheckbox.IsChecked = () => Game.Settings.Game.ViewportEdgeScroll;
edgescrollCheckbox.OnClick = () => Game.Settings.Game.ViewportEdgeScroll ^= true;
var edgeScrollSlider = general.Get<SliderWidget>("EDGE_SCROLL_AMOUNT");
edgeScrollSlider.Value = Game.Settings.Game.ViewportEdgeScrollStep;
edgeScrollSlider.OnChange += x => Game.Settings.Game.ViewportEdgeScrollStep = x;
var inversescroll = general.Get<CheckboxWidget>("INVERSE_SCROLL");
inversescroll.IsChecked = () => Game.Settings.Game.MouseScroll == MouseScrollType.Inverted;
inversescroll.OnClick = () => Game.Settings.Game.MouseScroll = (Game.Settings.Game.MouseScroll == MouseScrollType.Inverted) ? MouseScrollType.Standard : MouseScrollType.Inverted;
var showShellmapCheckbox = general.Get<CheckboxWidget>("SHOW_SHELLMAP");
showShellmapCheckbox.IsChecked = () => Game.Settings.Game.ShowShellmap;
showShellmapCheckbox.OnClick = () => Game.Settings.Game.ShowShellmap ^= true;
var useClassicMouseStyleCheckbox = general.Get<CheckboxWidget>("USE_CLASSIC_MOUSE_STYLE_CHECKBOX");
useClassicMouseStyleCheckbox.IsChecked = () => Game.Settings.Game.UseClassicMouseStyle;
useClassicMouseStyleCheckbox.OnClick = () => Game.Settings.Game.UseClassicMouseStyle ^= true;
var allowNatDiscoveryCheckbox = general.Get<CheckboxWidget>("ALLOW_NAT_DISCOVERY_CHECKBOX");
allowNatDiscoveryCheckbox.IsChecked = () => Game.Settings.Server.DiscoverNatDevices;
allowNatDiscoveryCheckbox.OnClick = () => Game.Settings.Server.DiscoverNatDevices ^= true;
// Audio
var audio = bg.Get("AUDIO_PANE");
var soundSettings = Game.Settings.Sound;
var soundslider = audio.Get<SliderWidget>("SOUND_VOLUME");
soundslider.OnChange += x => Sound.SoundVolume = x;
soundslider.Value = Sound.SoundVolume;
var musicslider = audio.Get<SliderWidget>("MUSIC_VOLUME");
musicslider.OnChange += x => Sound.MusicVolume = x;
musicslider.Value = Sound.MusicVolume;
var videoslider = audio.Get<SliderWidget>("VIDEO_VOLUME");
videoslider.OnChange += x => Sound.VideoVolume = x;
videoslider.Value = Sound.VideoVolume;
var cashTicksCheckbox = audio.Get<CheckboxWidget>("CASHTICK_CHECKBOX");
cashTicksCheckbox.IsChecked = () => Game.Settings.Sound.CashTicks;
cashTicksCheckbox.OnClick = () => Game.Settings.Sound.CashTicks ^= true;
var mapMusicCheckbox = audio.Get<CheckboxWidget>("MAP_MUSIC_CHECKBOX");
mapMusicCheckbox.IsChecked = () => Game.Settings.Sound.MapMusic;
mapMusicCheckbox.OnClick = () => Game.Settings.Sound.MapMusic ^= true;
var devices = Sound.AvailableDevices();
soundDevice = devices.FirstOrDefault(d => d.Engine == soundSettings.Engine && d.Device == soundSettings.Device) ?? devices.First();
var audioDeviceDropdown = audio.Get<DropDownButtonWidget>("AUDIO_DEVICE");
audioDeviceDropdown.OnMouseDown = _ => ShowAudioDeviceDropdown(audioDeviceDropdown, soundSettings, devices);
audioDeviceDropdown.GetText = () => soundDevice.Label;
// Display
var display = bg.Get("DISPLAY_PANE");
var gs = Game.Settings.Graphics;
var windowModeDropdown = display.Get<DropDownButtonWidget>("MODE_DROPDOWN");
windowModeDropdown.OnMouseDown = _ => ShowWindowModeDropdown(windowModeDropdown, gs);
windowModeDropdown.GetText = () => gs.Mode == WindowMode.Windowed ?
"Windowed" : gs.Mode == WindowMode.Fullscreen ? "Fullscreen" : "Pseudo-Fullscreen";
display.Get("WINDOW_RESOLUTION").IsVisible = () => gs.Mode == WindowMode.Windowed;
var windowWidth = display.Get<TextFieldWidget>("WINDOW_WIDTH");
windowWidth.Text = gs.WindowedSize.X.ToString();
var windowHeight = display.Get<TextFieldWidget>("WINDOW_HEIGHT");
windowHeight.Text = gs.WindowedSize.Y.ToString();
var pixelDoubleCheckbox = display.Get<CheckboxWidget>("PIXELDOUBLE_CHECKBOX");
pixelDoubleCheckbox.IsChecked = () => gs.PixelDouble;
pixelDoubleCheckbox.OnClick = () =>
{
gs.PixelDouble ^= true;
worldRenderer.Viewport.Zoom = gs.PixelDouble ? 2 : 1;
};
var capFrameRateCheckbox = display.Get<CheckboxWidget>("CAPFRAMERATE_CHECKBOX");
capFrameRateCheckbox.IsChecked = () => gs.CapFramerate;
capFrameRateCheckbox.OnClick = () => gs.CapFramerate ^= true;
var maxFrameRate = display.Get<TextFieldWidget>("MAX_FRAMERATE");
maxFrameRate.Text = gs.MaxFramerate.ToString();
var languageDropDownButton = display.Get<DropDownButtonWidget>("LANGUAGE_DROPDOWNBUTTON");
languageDropDownButton.OnMouseDown = _ => ShowLanguageDropdown(languageDropDownButton);
languageDropDownButton.GetText = () => FieldLoader.Translate(Game.Settings.Graphics.Language);
// Keys
var keys = bg.Get("KEYS_PANE");
var keyConfig = Game.Settings.Keys;
var specialHotkeyList = keys.Get<ScrollPanelWidget>("SPECIALHOTKEY_LIST");
var specialHotkeyTemplate = specialHotkeyList.Get<ScrollItemWidget>("SPECIALHOTKEY_TEMPLATE");
var pauseKey = ScrollItemWidget.Setup(specialHotkeyTemplate, () => false, () => {});
SetupKeyBinding(pauseKey, "Pause the game:", () => keyConfig.PauseKey, k => keyConfig.PauseKey = k);
specialHotkeyList.AddChild(pauseKey);
var viewportToBase = ScrollItemWidget.Setup(specialHotkeyTemplate, () => false, () => {});
SetupKeyBinding(viewportToBase, "Move Viewport to Base:", () => keyConfig.CycleBaseKey, k => keyConfig.CycleBaseKey = k);
specialHotkeyList.AddChild(viewportToBase);
var lastEventKey = ScrollItemWidget.Setup(specialHotkeyTemplate, () => false, () => {});
SetupKeyBinding(lastEventKey, "Move Viewport to Last Event:", () => keyConfig.ToLastEventKey, k => keyConfig.ToLastEventKey = k);
specialHotkeyList.AddChild(lastEventKey);
var viewportToSelectionKey = ScrollItemWidget.Setup(specialHotkeyTemplate, () => false, () => {});
SetupKeyBinding(viewportToSelectionKey, "Move Viewport to Selection:", () => keyConfig.ToSelectionKey, k => keyConfig.ToSelectionKey = k);
specialHotkeyList.AddChild(viewportToSelectionKey);
var sellKey = ScrollItemWidget.Setup(specialHotkeyTemplate, () => false, () => {});
SetupKeyBinding(sellKey, "Switch to Sell-Cursor:", () => keyConfig.SellKey, k => keyConfig.SellKey = k);
specialHotkeyList.AddChild(sellKey);
var powerDownKey = ScrollItemWidget.Setup(specialHotkeyTemplate, () => false, () => {});
SetupKeyBinding(powerDownKey, "Switch to Power-Down-Cursor:", () => keyConfig.PowerDownKey, k => keyConfig.PowerDownKey = k);
specialHotkeyList.AddChild(powerDownKey);
var repairKey = ScrollItemWidget.Setup(specialHotkeyTemplate, () => false, () => {});
SetupKeyBinding(repairKey, "Switch to Repair-Cursor:", () => keyConfig.RepairKey, k => keyConfig.RepairKey = k);
specialHotkeyList.AddChild(repairKey);
var tabCycleKey = ScrollItemWidget.Setup(specialHotkeyTemplate, () => false, () => {});
SetupKeyBinding(tabCycleKey, "Cycle Tabs (+Shift to Reverse):", () => keyConfig.CycleTabsKey, k => keyConfig.CycleTabsKey = k);
specialHotkeyList.AddChild(tabCycleKey);
var unitCommandHotkeyList = keys.Get<ScrollPanelWidget>("UNITCOMMANDHOTKEY_LIST");
var unitCommandHotkeyTemplate = unitCommandHotkeyList.Get<ScrollItemWidget>("UNITCOMMANDHOTKEY_TEMPLATE");
var attackKey = ScrollItemWidget.Setup(unitCommandHotkeyTemplate, () => false, () => {});
SetupKeyBinding(attackKey, "Attack Move:", () => keyConfig.AttackMoveKey, k => keyConfig.AttackMoveKey = k);
unitCommandHotkeyList.AddChild(attackKey);
var stopKey = ScrollItemWidget.Setup(unitCommandHotkeyTemplate, () => false, () => {});
SetupKeyBinding(stopKey, "Stop:", () => keyConfig.StopKey, k => keyConfig.StopKey = k);
unitCommandHotkeyList.AddChild(stopKey);
var scatterKey = ScrollItemWidget.Setup(unitCommandHotkeyTemplate, () => false, () => {});
SetupKeyBinding(scatterKey, "Scatter:", () => keyConfig.ScatterKey, k => keyConfig.ScatterKey = k);
unitCommandHotkeyList.AddChild(scatterKey);
var stanceCycleKey = ScrollItemWidget.Setup(unitCommandHotkeyTemplate, () => false, () => {});
SetupKeyBinding(stanceCycleKey, "Cycle Stance:", () => keyConfig.StanceCycleKey, k => keyConfig.StanceCycleKey = k);
unitCommandHotkeyList.AddChild(stanceCycleKey);
var deployKey = ScrollItemWidget.Setup(unitCommandHotkeyTemplate, () => false, () => {});
SetupKeyBinding(deployKey, "Deploy:", () => keyConfig.DeployKey, k => keyConfig.DeployKey = k);
unitCommandHotkeyList.AddChild(deployKey);
var guardKey = ScrollItemWidget.Setup(unitCommandHotkeyTemplate, () => false, () => { });
SetupKeyBinding(guardKey, "Guard: ", () => keyConfig.GuardKey, k => keyConfig.GuardKey = k);
unitCommandHotkeyList.AddChild(guardKey);
// Debug
var debug = bg.Get("DEBUG_PANE");
var perfgraphCheckbox = debug.Get<CheckboxWidget>("PERFGRAPH_CHECKBOX");
perfgraphCheckbox.IsChecked = () => Game.Settings.Debug.PerfGraph;
perfgraphCheckbox.OnClick = () => Game.Settings.Debug.PerfGraph ^= true;
var perftextCheckbox = debug.Get<CheckboxWidget>("PERFTEXT_CHECKBOX");
perftextCheckbox.IsChecked = () => Game.Settings.Debug.PerfText;
perftextCheckbox.OnClick = () => Game.Settings.Debug.PerfText ^= true;
var sampleSlider = debug.Get<SliderWidget>("PERFTEXT_SAMPLE_AMOUNT");
sampleSlider.Value = sampleSlider.MaximumValue-Game.Settings.Debug.Samples;
sampleSlider.OnChange += x => Game.Settings.Debug.Samples = (int)sampleSlider.MaximumValue-(int)Math.Round(x);
var checkunsyncedCheckbox = debug.Get<CheckboxWidget>("CHECKUNSYNCED_CHECKBOX");
checkunsyncedCheckbox.IsChecked = () => Game.Settings.Debug.SanityCheckUnsyncedCode;
checkunsyncedCheckbox.OnClick = () => Game.Settings.Debug.SanityCheckUnsyncedCode ^= true;
var botdebugCheckbox = debug.Get<CheckboxWidget>("BOTDEBUG_CHECKBOX");
botdebugCheckbox.IsChecked = () => Game.Settings.Debug.BotDebug;
botdebugCheckbox.OnClick = () => Game.Settings.Debug.BotDebug ^= true;
var verboseNatDiscoveryCheckbox = debug.Get<CheckboxWidget>("VERBOSE_NAT_DISCOVERY_CHECKBOX");
verboseNatDiscoveryCheckbox.IsChecked = () => Game.Settings.Server.VerboseNatDiscovery;
verboseNatDiscoveryCheckbox.OnClick = () => Game.Settings.Server.VerboseNatDiscovery ^= true;
var developerMenuCheckbox = debug.Get<CheckboxWidget>("DEVELOPER_MENU_CHECKBOX");
developerMenuCheckbox.IsChecked = () => Game.Settings.Debug.DeveloperMenu;
developerMenuCheckbox.OnClick = () => Game.Settings.Debug.DeveloperMenu ^= true;
var showFatalErrorDialog = debug.Get<CheckboxWidget>("SHOW_FATAL_ERROR_DIALOG_CHECKBOX");
showFatalErrorDialog.IsChecked = () => Game.Settings.Debug.ShowFatalErrorDialog;
showFatalErrorDialog.OnClick = () => Game.Settings.Debug.ShowFatalErrorDialog ^= true;
bg.Get<ButtonWidget>("BUTTON_CLOSE").OnClick = () =>
{
int x, y;
int.TryParse(windowWidth.Text, out x);
int.TryParse(windowHeight.Text, out y);
gs.WindowedSize = new int2(x,y);
int.TryParse(maxFrameRate.Text, out gs.MaxFramerate);
soundSettings.Device = soundDevice.Device;
soundSettings.Engine = soundDevice.Engine;
Game.Settings.Save();
Ui.CloseWindow();
onExit();
};
}
string open = null;
bool FlipToTab(string id)
{
if (open != null)
bg.Get(open).Visible = false;
open = id;
bg.Get(open).Visible = true;
return true;
}
public static bool ShowLanguageDropdown(DropDownButtonWidget dropdown)
{
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => Game.Settings.Graphics.Language == o,
() => Game.Settings.Graphics.Language = o);
item.Get<LabelWidget>("LABEL").GetText = () => FieldLoader.Translate(o);
return item;
};
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, Game.modData.Languages, setupItem);
return true;
}
public static bool ShowWindowModeDropdown(DropDownButtonWidget dropdown, GraphicSettings s)
{
var options = new Dictionary<string, WindowMode>()
{
{ "Pseudo-Fullscreen", WindowMode.PseudoFullscreen },
{ "Fullscreen", WindowMode.Fullscreen },
{ "Windowed", WindowMode.Windowed },
};
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => s.Mode == options[o],
() => s.Mode = options[o]);
item.Get<LabelWidget>("LABEL").GetText = () => o;
return item;
};
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options.Keys, setupItem);
return true;
}
void SetupKeyBinding(ScrollItemWidget keyWidget, string description, Func<Hotkey> getValue, Action<Hotkey> setValue)
{
keyWidget.Get<LabelWidget>("FUNCTION").GetText = () => description;
var keyEntry = keyWidget.Get<HotkeyEntryWidget>("HOTKEY");
keyEntry.Key = getValue();
keyEntry.OnLoseFocus = () => setValue(keyEntry.Key);
}
static bool ShowRendererDropdown(DropDownButtonWidget dropdown, GraphicSettings s)
{
var options = new Dictionary<string, string>()
{
{ "OpenGL", "Gl" },
{ "Cg Toolkit", "Cg" },
};
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => s.Renderer == options[o],
() => s.Renderer = options[o]);
item.Get<LabelWidget>("LABEL").GetText = () => o;
return item;
};
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options.Keys, setupItem);
return true;
}
bool ShowAudioDeviceDropdown(DropDownButtonWidget dropdown, SoundSettings s, SoundDevice[] devices)
{
var i = 0;
var options = devices.ToDictionary(d => (i++).ToString(), d => d);
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => soundDevice == options[o],
() => soundDevice = options[o]);
item.Get<LabelWidget>("LABEL").GetText = () => options[o].Label;
return item;
};
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options.Keys, setupItem);
return true;
}
}
}

View File

@@ -156,7 +156,7 @@ namespace OpenRA.Mods.RA.Widgets
var tl = CellToMinimapPixel(worldRenderer.Position(worldRenderer.Viewport.TopLeft).ToCPos());
var br = CellToMinimapPixel(worldRenderer.Position(worldRenderer.Viewport.BottomRight).ToCPos());
Game.Renderer.EnableScissor(mapRect.Left, mapRect.Top, mapRect.Width, mapRect.Height);
Game.Renderer.EnableScissor(mapRect);
Game.Renderer.LineRenderer.DrawRect(tl, br, Color.White);
Game.Renderer.DisableScissor();
}

View File

@@ -251,17 +251,8 @@ scrollitem-selected: chrome.png
corner-bl: 64,254,2,2
corner-br: 126,254,2,2
# A copy of panel-gray
slider-tick: chrome.png
background: 66,66,60,60
border-r: 126,66,2,60
border-l: 64,66,2,60
border-b: 66,126,60,2
border-t: 66,64,60,2
corner-tl: 64,64,2,2
corner-tr: 126,64,2,2
corner-bl: 64,126,2,2
corner-br: 126,126,2,2
slider: chrome.png
tick: 64,64,1,4
# A copy of panel-gray
slider-track: chrome.png

View File

@@ -1,313 +1,443 @@
Container@SETTINGS_PANEL:
Logic:CncSettingsLogic
Logic:SettingsLogic
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM - 250)/2
Width:740
Height:565
Y:(WINDOW_BOTTOM - HEIGHT)/2
Width:590
Height:260+68
Children:
ColorPreviewManager@COLOR_MANAGER:
Label@TITLE:
Width:740
Width:590
Y:0-25
Font:BigBold
Contrast:true
Align:Center
Text:Settings
Background@GENERAL_CONTROLS:
Width:740
Height:320
Background:panel-black
Container@TAB_CONTAINER:
Children:
Label@TITLE:
X:15
Y:20
Font:Bold
Text:Player Profile
Align:Center
Width:340
Label@NAME_LABEL:
X:15
Y:39
Width:45
Height:25
Align:Right
Text:Name:
TextField@NAME_TEXTFIELD:
X:65
Y:40
Width:205
Height:25
MaxLength:16
DropDownButton@COLOR:
X:275
Y:40
Width:80
Height:25
IgnoreChildMouseOver: true
Children:
ColorBlock@COLORBLOCK:
X:5
Y:6
Width:PARENT_RIGHT-35
Height:PARENT_BOTTOM-12
Checkbox@SHOW_SHELLMAP:
X:15
Y:80
Width:200
Height:20
Font:Regular
Text:Show Shellmap
Checkbox@SHELLMAP_MUSIC:
X:15
Y:110
Width:200
Height:20
Font:Regular
Text:Shellmap Music
Label@DEBUG_TITLE:
X:15
Y:180
Width:340
Font:Bold
Text:Debug
Align:Center
Checkbox@PERFTEXT_CHECKBOX:
X:15
Y:200
Width:300
Height:20
Font:Regular
Text:Show Performance Text
Checkbox@PERFGRAPH_CHECKBOX:
X:15
Y:230
Width:300
Height:20
Font:Regular
Text:Show Performance Graph
Checkbox@CHECKUNSYNCED_CHECKBOX:
X:15
Y:260
Width:300
Height:20
Font:Regular
Text:Check Sync around Unsynced Code
Checkbox@SHOW_FATAL_ERROR_DIALOG_CHECKBOX:
X:15
Y:290
Width:300
Height:20
Font:Regular
Text:Show Fatal Error dialog
Label@VIDEO_TITLE:
Y:20
X:375
Font:Bold
Text:Graphics
Align:Center
Width:340
Label@MODE_LABEL:
X:375
Y:39
Width:45
Height:25
Align:Right
Text:Mode:
DropDownButton@MODE_DROPDOWN:
X:425
Y:40
Width:170
Height:25
Font:Regular
Text:Windowed
Container@WINDOW_RESOLUTION:
X:595
Y:40
Children:
Label@At:
Text:@
Font:Bold
Y:0-1
Height:25
Width:25
Align:Center
TextField@WINDOW_WIDTH:
X:25
Width:45
Height:25
MaxLength:5
Label@X:
Text:x
Font:Bold
X:70
Y:0-1
Height:25
Width:15
Align:Center
TextField@WINDOW_HEIGHT:
X:85
Width:45
Height:25
MaxLength:5
Label@LANGUAGE_LABEL:
X:375
Y:70
Width:75
Height:25
Align:Right
Text:Language:
DropDownButton@LANGUAGE_DROPDOWNBUTTON:
X:455
Y:70
Button@DISPLAY_TAB:
Width:140
Height:25
Label@VIDEO_DESC:
X:375
Y:100
Width:340
Height:25
Font:Tiny
Align:Center
Text:Mode/Resolution/Language changes will be applied after the game is restarted
Checkbox@PIXELDOUBLE_CHECKBOX:
X:375
Y:140
Width:200
Height:20
Font:Regular
Text:Enable Pixel Doubling
Label@AUDIO_TITLE:
X:375
Y:180
Width:340
Font:Bold
Text:Sound
Align:Center
Label@SOUND_LABEL:
X:375
Y:194
Width:95
Height:25
Align:Right
Text:Sound Volume:
Slider@SOUND_SLIDER:
X:475
Y:200
Width:240
Height:20
Ticks:5
Label@MUSIC_LABEL:
X:375
Y:224
Width:95
Height:25
Align:Right
Text:Music Volume:
Slider@MUSIC_SLIDER:
X:475
Y:230
Width:240
Height:20
Ticks:5
Label@AUDIO_DEVICE_LABEL:
X:375
Y:259
Width:75
Height:20
Text:Audio Device:
DropDownButton@AUDIO_DEVICE:
X:475
Y:260
Width:240
Height:25
Font:Regular
Text:Default Device
Label@AUDIO_DESC:
X:375
Y:288
Width:340
Height:25
Font:Tiny
Align:Center
Text:Device changes will be applied after the game is restarted
Background@INPUT_CONTROLS:
Width:740
Height:290
Background:panel-black
Visible:false
Children:
Label@MOUSE_TITLE:
Font:Bold
Text:Mouse Input
Align:Center
X:15
Y:20
Width:340
Checkbox@CLASSICORDERS_CHECKBOX:
X:15
Y:35
Width:250
Height:20
Font:Regular
Text:Left-Click Orders
Label@SCROLL_TITLE:
Font:Bold
Text:Scroll Behavior
Align:Center
X:20
Y:100
Width:335
Label@SCROLL_SPEED_LABEL:
X:10
Y:115
Width:95
Height:25
Text:Scroll Speed:
Slider@SCROLLSPEED_SLIDER:
X:100
Y:120
Width:240
Height:20
Ticks:5
MinimumValue: 10
MaximumValue: 50
Checkbox@EDGESCROLL_CHECKBOX:
X:15
Y:150
Width:130
Height:20
Font:Regular
Text:Edge Scrolling
Label@MOUSE_SCROLL_LABEL:
X:15
Y:180
Width:160
Height:20
Font:Regular
Text:Middle-Mouse Scrolling:
Align:Right
DropDownButton@MOUSE_SCROLL:
X:180
Y:180
Width:100
Height:25
Font:Regular
Text:Enabled
Button@GENERAL_BUTTON:
Y:319
Height:35
Text:Display
Button@AUDIO_TAB:
X:150
Width:140
Height:35
Text:Audio
Button@INPUT_TAB:
X:300
Width:140
Height:35
Text:Input
Button@ADVANCED_TAB:
X:450
Width:140
Height:35
Text:Advanced
Button@RESET_BUTTON:
Y:293
Width:140
Height:35
Text:General
Button@INPUT_BUTTON:
X:150
Y:319
Width:140
Height:35
Text:Input
Text:Reset
Button@BACK_BUTTON:
Key:escape
X:600
Y:319
X:PARENT_RIGHT-WIDTH
Y:293
Width:140
Height:35
Text:Back
Background@bg:
Y:34
Width:590
Height:260
Background:panel-black
Children:
Container@DISPLAY_PANEL:
Width:PARENT_RIGHT
Height:PARENT_BOTTOM
Children:
Label@VIDEO_TITLE:
Y:20
Width:PARENT_RIGHT
Font:Bold
Text:Graphics
Align:Center
Label@MODE_LABEL:
X:120
Y:39
Width:45
Height:25
Align:Right
Text:Mode:
DropDownButton@MODE_DROPDOWN:
X:170
Y:40
Width:170
Height:25
Font:Regular
Text:Windowed
Container@WINDOW_RESOLUTION:
X:340
Y:40
Children:
Label@At:
Text:@
Font:Bold
Y:0-1
Height:25
Width:25
Align:Center
TextField@WINDOW_WIDTH:
X:25
Width:45
Height:25
MaxLength:5
Label@X:
Text:x
Font:Bold
X:70
Y:0-1
Height:25
Width:15
Align:Center
TextField@WINDOW_HEIGHT:
X:85
Width:45
Height:25
MaxLength:5
Label@VIDEO_DESC:
Y:60
Width:PARENT_RIGHT
Height:25
Font:Tiny
Align:Center
Text:Mode/Resolution changes will be applied after the game is restarted
Checkbox@FRAME_LIMIT_CHECKBOX:
X:15
Y:100
Width:200
Height:20
Font:Regular
Text:Enable Frame Limiter
Checkbox@PIXELDOUBLE_CHECKBOX:
X:310
Y:105
Width:200
Height:20
Font:Regular
Text:Enable Pixel Doubling
Label@FRAME_LIMIT_DESC_A:
X:45
Y:132
Width:50
Height:25
Text:Limit to
Align:Right
TextField@FRAME_LIMIT_TEXTFIELD:
X:100
Y:133
Width:45
Height:25
MaxLength:3
Label@FRAME_LIMIT_DESC_B:
X:150
Y:132
Height:25
Text: FPS
Checkbox@SHOW_SHELLMAP:
X:310
Y:135
Width:200
Height:20
Font:Regular
Text:Show Shellmap
Label@VIDEO_TITLE:
Y:175
Width:PARENT_RIGHT
Font:Bold
Text:Localization
Align:Center
Label@LANGUAGE_LABEL:
X:230 - WIDTH - 5
Y:194
Width:75
Height:25
Align:Right
Text:Language:
DropDownButton@LANGUAGE_DROPDOWNBUTTON:
X:230
Y:195
Width:200
Height:25
Label@VIDEO_DESC_A:
Y:215
Width:PARENT_RIGHT
Height:25
Font:Tiny
Align:Center
Text:Language changes will be applied after the game is restarted
Label@VIDEO_DESC_B:
Y:230
Width:PARENT_RIGHT
Height:25
Font:Tiny
Align:Center
Text:Translations apply to text strings only; Speech and build icons will remain in English
Container@AUDIO_PANEL:
Width:PARENT_RIGHT
Height:PARENT_BOTTOM
Children:
Label@AUDIO_TITLE:
Y:20
Width:PARENT_RIGHT
Font:Bold
Text:Audio
Align:Center
Checkbox@SHELLMAP_MUSIC:
X:15
Y:40
Width:200
Height:20
Font:Regular
Text:Shellmap / Mission Music
Label@SOUND_LABEL:
X:PARENT_RIGHT - WIDTH - 270
Y:37
Width:95
Height:25
Align:Right
Text:Sound Volume:
Slider@SOUND_VOLUME:
X:PARENT_RIGHT - WIDTH - 15
Y:43
Width:250
Height:20
Ticks:5
Checkbox@CASH_TICKS:
X:15
Y:70
Width:200
Height:20
Font:Regular
Text:Cash Ticks
Label@MUSIC_LABEL:
X:PARENT_RIGHT - WIDTH - 270
Y:67
Width:95
Height:25
Align:Right
Text:Music Volume:
Slider@VIDEO_VOLUME:
X:PARENT_RIGHT - WIDTH - 15
Y:73
Width:250
Height:20
Ticks:5
Label@VIDEO_LABEL:
X:PARENT_RIGHT - WIDTH - 270
Y:97
Width:95
Height:25
Align:Right
Text:Video Volume:
Slider@MUSIC_VOLUME:
X:PARENT_RIGHT - WIDTH - 15
Y:103
Width:250
Height:20
Ticks:5
Label@AUDIO_DEVICE_LABEL:
X:190 - WIDTH - 5
Y:194
Width:75
Height:25
Align:Right
Text:Audio Device:
DropDownButton@AUDIO_DEVICE:
X:190
Y:195
Width:300
Height:25
Label@AUDIO_DEVICE_DESC:
Y:215
Width:PARENT_RIGHT
Height:25
Font:Tiny
Align:Center
Text:Device changes will be applied after the game is restarted
Container@INPUT_PANEL:
Width:PARENT_RIGHT
Height:PARENT_BOTTOM
Children:
Label@INPUT_TITLE:
Y:20
Width:PARENT_RIGHT
Font:Bold
Text:Input
Align:Center
Checkbox@CLASSICORDERS_CHECKBOX:
X:15
Y:40
Width:250
Height:20
Font:Regular
Text:Left-Click Orders
Label@MOUSE_SCROLL_LABEL:
X:PARENT_RIGHT - WIDTH - 120
Y:39
Width:160
Height:20
Font:Regular
Text:Middle-Mouse Scrolling:
Align:Right
DropDownButton@MOUSE_SCROLL:
X:PARENT_RIGHT - WIDTH - 15
Y:38
Width:100
Height:25
Font:Regular
Text:Enabled
Checkbox@EDGESCROLL_CHECKBOX:
X:15
Y:70
Width:130
Height:20
Font:Regular
Text:Edge Scrolling
Label@SCROLL_SPEED_LABEL:
X:PARENT_RIGHT - WIDTH - 270
Y:67
Width:95
Height:25
Text:Scroll Speed:
Align:Right
Slider@SCROLLSPEED_SLIDER:
X:PARENT_RIGHT - WIDTH - 15
Y:73
Width:250
Height:20
Ticks:5
MinimumValue: 10
MaximumValue: 50
Label@HOTKEY_TITLE:
Y:115
Width:PARENT_RIGHT
Font:Bold
Text:Hotkeys
Align:Center
ScrollPanel@HOTKEY_LIST:
X:15
Y:135
Width:560
ItemSpacing:4
Height:110
Children:
ScrollItem@HEADER:
Width:528
Height:13
Visible:false
Children:
Label@LABEL:
Font:TinyBold
Width:PARENT_RIGHT
Height:10
Align:Center
Container@GLOBAL_TEMPLATE:
Width:262
Height:25
Visible:false
Children:
Label@FUNCTION:
Y:0-1
Width:PARENT_RIGHT - 85
Height:25
Align:Right
HotkeyEntry@HOTKEY:
X:PARENT_RIGHT-WIDTH
Width:80
Height:25
Container@UNIT_TEMPLATE:
Width:173
Height:25
Visible:false
Children:
Label@FUNCTION:
Y:0-1
Width:PARENT_RIGHT - 84
Height:25
Align:Right
HotkeyEntry@HOTKEY:
X:PARENT_RIGHT-WIDTH+1
Width:80
Height:25
Container@ADVANCED_PANEL:
Width:PARENT_RIGHT
Height:PARENT_BOTTOM
Children:
Label@HOTKEY_TITLE:
Y:20
Width:PARENT_RIGHT
Font:Bold
Text:Advanced
Align:Center
Checkbox@NAT_DISCOVERY:
X:15
Y:40
Width:200
Height:20
Font:Regular
Text: Enable Network Discovery (UPnP)
Checkbox@CRASH_DIALOG_CHECKBOX:
X:310
Y:40
Width:300
Height:20
Font:Regular
Text:Show Fatal Error dialog
Checkbox@PERFTEXT_CHECKBOX:
X:15
Y:70
Width:300
Height:20
Font:Regular
Text:Show Performance Text
Checkbox@PERFGRAPH_CHECKBOX:
X:310
Y:70
Width:300
Height:20
Font:Regular
Text:Show Performance Graph
Checkbox@DEVELOPER_MENU_CHECKBOX:
X:15
Y:100
Width:300
Height:20
Font:Regular
Text:Enable Asset Browser (requires restart)
Label@HOTKEY_TITLE:
Y:140
Width:PARENT_RIGHT
Font:Bold
Text:Debug
Align:Center
Checkbox@BOTDEBUG_CHECKBOX:
X:15
Y:160
Width:300
Height:20
Font:Regular
Text:Show Bot Debug Messages
Checkbox@VERBOSE_NAT_CHECKBOX:
X:310
Y:160
Width:300
Height:20
Font:Regular
Text:Detailed NAT logging
Checkbox@CHECKUNSYNCED_CHECKBOX:
X:15
Y:190
Width:300
Height:20
Font:Regular
Text:Check Sync around Unsynced Code

View File

@@ -492,18 +492,8 @@ scrollpanel-bg: dialog.png
corner-bl: 640,127,1,1
corner-br: 767,127,1,1
# A copy of dialog2 (normal button)
slider-tick: dialog.png
background: 513,1,126,126
border-r: 639,1,1,126
border-l: 512,1,1,126
border-b: 513,127,126,1
border-t: 513,0,126,1
corner-tl: 512,0,1,1
corner-tr: 639,0,1,1
corner-bl: 512,127,1,1
corner-br: 639,127,1,1
slider: dialog.png
tick: 512,1,2,4
# A copy of dialog3 (pressed button)
slider-track: dialog.png

View File

@@ -442,17 +442,8 @@ scrollpanel-bg: dialog.png
corner-bl: 640,127,1,1
corner-br: 767,127,1,1
# A copy of dialog2 (normal button)
slider-tick: dialog.png
background: 513,1,126,126
border-r: 639,1,1,126
border-l: 512,1,1,126
border-b: 513,127,126,1
border-t: 513,0,126,1
corner-tl: 512,0,1,1
corner-tr: 639,0,1,1
corner-bl: 512,127,1,1
corner-br: 639,127,1,1
slider: dialog.png
tick: 512,1,2,4
# A copy of dialog3 (pressed button)
slider-track: dialog.png

View File

@@ -1,217 +1,83 @@
Background@SETTINGS_MENU:
Logic:SettingsMenuLogic
Background@SETTINGS_PANEL:
Logic:SettingsLogic
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM- HEIGHT)/2
Width: 540
Height: 400
Width:600
Height:351
Children:
Label@SETTINGS_LABEL_TITLE:
X:0
Y:20
Width:540
Width:PARENT_RIGHT
Height:25
Text:Settings
Align:Center
Font:Bold
Button@BUTTON_CLOSE:
Button@RESET_BUTTON:
X:20
Y:PARENT_BOTTOM - 45
Width:160
Height:25
Text:Reset
Button@BACK_BUTTON:
Key:escape
X:PARENT_RIGHT - 180
Y:PARENT_BOTTOM - 45
Width:160
Height:25
Text:Close
Text:Back
Font:Bold
Key:escape
Container@TAB_CONTAINER:
X:0
Y:50
Width:PARENT_RIGHT
Height:25
Children:
Button@GENERAL:
X:45
Y:0
Width:90
Height:25
Text:General
Font:Bold
Button@AUDIO:
X:135
Y:0
Width:90
Height:25
Text:Audio
Font:Bold
Button@DISPLAY:
X:225
Y:0
Button@DISPLAY_TAB:
X:115
Width:90
Height:25
Text:Display
Font:Bold
Button@KEYS:
X:315
Y:0
Button@AUDIO_TAB:
X:205
Width:90
Height:25
Text:Keys
Text:Audio
Font:Bold
Button@DEBUG:
X:405
Y:0
Button@INPUT_TAB:
X:295
Width:90
Height:25
Text:Debug
Text:Input
Font:Bold
Container@GENERAL_PANE:
X:37
Y:100
Width:PARENT_RIGHT - 37
Height:PARENT_BOTTOM - 100
Visible: true
Children:
Label@SETTINGS_PLAYER_NAME:
X:0
Y:10
Text: Player Name:
TextField@NAME:
Text:Name
Width:139
Button@ADVANCED_TAB:
X:385
Width:90
Height:25
X:90
Y:0
MaxLength:16
Checkbox@EDGE_SCROLL:
X:0
Y:30
Width:200
Height:20
Text: Enable Edge Scrolling
Label@EDGE_SCROLL_AMOUNT_LABEL:
X:0
Y:70
Text: Scroll Speed
Slider@EDGE_SCROLL_AMOUNT:
X:130
Y:60
Width:250
Height:20
Ticks:5
MinimumValue: 10
MaximumValue: 50
Checkbox@INVERSE_SCROLL:
X:0
Y:90
Width:200
Height:20
Text: Invert Mouse Drag Scrolling
Checkbox@SHOW_SHELLMAP:
X:0
Y:150
Width:200
Height:20
Text: Show Shellmap
Checkbox@USE_CLASSIC_MOUSE_STYLE_CHECKBOX:
X:0
Y:180
Width:200
Height:20
Text: Left-Click Orders
Checkbox@ALLOW_NAT_DISCOVERY_CHECKBOX:
X:0
Y:210
Width:200
Height:20
Text: Enable Network Discovery (UPnP)
Container@AUDIO_PANE:
X:37
Y:100
Width:PARENT_RIGHT - 37
Height:PARENT_BOTTOM - 100
Visible: false
Children:
Label@SOUND_VOLUME_LABEL:
X:0
Y:10
Text: Sound Volume
Slider@SOUND_VOLUME:
X:100
Y:0
Width:250
Height:20
Ticks:5
Label@MUSIC_VOLUME_LABEL:
X:0
Y:40
Text: Music Volume
Slider@MUSIC_VOLUME:
X:100
Y:30
Width:250
Height:20
Ticks:5
Label@VIDEO_VOLUME_LABEL:
X:0
Y:70
Text: Video Volume
Slider@VIDEO_VOLUME:
X:100
Y:60
Width:250
Height:20
Ticks:5
Checkbox@CASHTICK_CHECKBOX:
X:0
Y:90
Width:200
Height:20
Text:Cash Ticks
Checkbox@MAP_MUSIC_CHECKBOX:
X:0
Y:120
Width:200
Height:20
Text: Autoplay Music After Map Load
Label@AUDIO_DEVICE_LABEL:
X:0
Y:150
Width:75
Height:25
Text:Audio Device:
DropDownButton@AUDIO_DEVICE:
X:100
Y:150
Width:250
Height:25
Font:Regular
Label@AUDIO_DESC:
Y:175
Width:200
Height:25
Font:Tiny
Text:Device changes will be applied after the game is restarted.
Container@DISPLAY_PANE:
X:37
Y:100
Width:PARENT_RIGHT - 37
Height:PARENT_BOTTOM - 100
Visible: false
Text:Advanced
Font:Bold
Container@DISPLAY_PANEL:
X:5
Y:50
Width:PARENT_RIGHT - 10
Height:PARENT_BOTTOM
Children:
Label@MODE_LABEL:
X:0
Y:0
X:120
Y:39
Width:45
Height:25
Align:Right
Text:Mode:
DropDownButton@MODE_DROPDOWN:
X:50
Y:0
X:170
Y:40
Width:170
Height:25
Font:Regular
Text:Windowed
Container@WINDOW_RESOLUTION:
X:225
Y:0
X:340
Y:40
Children:
Label@At:
Text:@
@@ -239,165 +105,328 @@ Background@SETTINGS_MENU:
Height:25
MaxLength:5
Label@VIDEO_DESC:
Y:30
Y:60
Width:PARENT_RIGHT
Height:25
Font:Tiny
Align:Center
Text:Mode/Resolution changes will be applied after the game is restarted.
Text:Mode/Resolution changes will be applied after the game is restarted
Checkbox@FRAME_LIMIT_CHECKBOX:
X:15
Y:100
Width:200
Height:20
Font:Regular
Text:Enable Frame Limiter
Checkbox@PIXELDOUBLE_CHECKBOX:
Y:60
X:310
Y:105
Width:200
Height:20
Font:Regular
Text:Enable Pixel Doubling
Checkbox@CAPFRAMERATE_CHECKBOX:
Y:90
Width:200
Height:20
Font:Regular
Text:Cap Framerate @
TextField@MAX_FRAMERATE:
X:150
Y:90
Label@FRAME_LIMIT_DESC_A:
X:45
Y:132
Width:50
Height:25
Text:Limit to
Align:Right
TextField@FRAME_LIMIT_TEXTFIELD:
X:100
Y:133
Width:45
Height:25
MaxLength:3
Label@FRAME_LIMIT_DESC_B:
X:150
Y:132
Height:25
Text: FPS
Checkbox@SHOW_SHELLMAP:
X:310
Y:135
Width:200
Height:20
Font:Regular
Text:Show Shellmap
Label@VIDEO_TITLE:
Y:175
Width:PARENT_RIGHT
Font:Bold
Text:Localization
Align:Center
Label@LANGUAGE_LABEL:
X:0
Y:130
X:230 - WIDTH - 5
Y:194
Width:75
Height:25
Align:Right
Text:Language:
DropDownButton@LANGUAGE_DROPDOWNBUTTON:
X:80
Y:130
Width:140
X:230
Y:195
Width:200
Height:25
Label@LANGUAGE_DESC:
Y:160
Label@VIDEO_DESC_A:
Y:215
Width:PARENT_RIGHT
Height:25
Font:Tiny
Align:Center
Text:Language changes will be applied after the game is restarted.
Container@KEYS_PANE:
X:37
Y:100
Width:PARENT_RIGHT - 37
Height:PARENT_BOTTOM - 100
Visible: false
Text:Language changes will be applied after the game is restarted
Label@VIDEO_DESC_B:
Y:230
Width:PARENT_RIGHT
Height:25
Font:Tiny
Align:Center
Text:Translations apply to text strings only; Speech and build icons will remain in English
Container@AUDIO_PANEL:
X:5
Y:50
Width:PARENT_RIGHT - 10
Height:PARENT_BOTTOM
Children:
Label@KEYS_SPECIALHOTKEYSHEADLINE:
X:0
Y:0
Text: Special Hotkeys:
Font:Bold
ScrollPanel@SPECIALHOTKEY_LIST:
X:0
Y:20
Width:449
Height:85
Children:
ScrollItem@SPECIALHOTKEY_TEMPLATE:
Width:PARENT_RIGHT-27
Height:25
X:2
Y:0
Visible:false
Children:
Label@FUNCTION:
X:10
Width:200
Height:25
HotkeyEntry@HOTKEY:
X:250
Width:139
Height:25
Label@KEYS_UNITCOMMANDSHEADLINE:
X:0
Y:130
Text: Hotkeys for Unit Commands:
Font:Bold
ScrollPanel@UNITCOMMANDHOTKEY_LIST:
X:0
Y:150
Width:449
Height:85
Children:
ScrollItem@UNITCOMMANDHOTKEY_TEMPLATE:
Width:PARENT_RIGHT-27
Height:25
X:2
Y:0
Visible:false
Children:
Label@FUNCTION:
X:10
Width:200
Height:25
HotkeyEntry@HOTKEY:
X:250
Width:139
Height:25
Container@DEBUG_PANE:
X:37
Y:100
Width:PARENT_RIGHT - 37
Height:PARENT_BOTTOM - 100
Visible: false
Children:
Checkbox@PERFGRAPH_CHECKBOX:
X:0
Y:0
Width:300
Checkbox@SHELLMAP_MUSIC:
X:15
Y:40
Width:200
Height:20
Text:Show Performance Graph
Checkbox@PERFTEXT_CHECKBOX:
X:0
Y:30
Width:300
Height:20
Text:Show Performance Text
Label@PERFTEXT_SAMPLE_LABEL:
X:30
Y:70
Text:Update Rate
Slider@PERFTEXT_SAMPLE_AMOUNT:
X:130
Y:60
Font:Regular
Text:Shellmap / Mission Music
Label@SOUND_LABEL:
X:PARENT_RIGHT - WIDTH - 270
Y:37
Width:95
Height:25
Align:Right
Text:Sound Volume:
Slider@SOUND_VOLUME:
X:PARENT_RIGHT - WIDTH - 15
Y:43
Width:250
Height:20
Ticks:5
MinimumValue: 1
MaximumValue: 50
Checkbox@CHECKUNSYNCED_CHECKBOX:
X:0
Y:90
Width:300
Height:20
Text:Check Sync around Unsynced Code
Checkbox@BOTDEBUG_CHECKBOX:
X:0
Y:120
Width:300
Height:20
Text:Show Bot Debug Messages
Checkbox@VERBOSE_NAT_DISCOVERY_CHECKBOX:
X:0
Y:150
Width:300
Height:20
Text:Detailed NAT logging
Checkbox@DEVELOPER_MENU_CHECKBOX:
X:0
Y:180
Width:300
Height:20
Text:Enable Asset Browser (requires restart)
Checkbox@SHOW_FATAL_ERROR_DIALOG_CHECKBOX:
X:0
Y:210
Checkbox@CASH_TICKS:
X:15
Y:70
Width:200
Height:20
Text:Show Fatal Error dialog
Font:Regular
Text:Cash Ticks
Label@MUSIC_LABEL:
X:PARENT_RIGHT - WIDTH - 270
Y:67
Width:95
Height:25
Align:Right
Text:Music Volume:
Slider@VIDEO_VOLUME:
X:PARENT_RIGHT - WIDTH - 15
Y:73
Width:250
Height:20
Ticks:5
Label@VIDEO_LABEL:
X:PARENT_RIGHT - WIDTH - 270
Y:97
Width:95
Height:25
Align:Right
Text:Video Volume:
Slider@MUSIC_VOLUME:
X:PARENT_RIGHT - WIDTH - 15
Y:103
Width:250
Height:20
Ticks:5
Label@AUDIO_DEVICE_LABEL:
X:190 - WIDTH - 5
Y:194
Width:75
Height:25
Align:Right
Text:Audio Device:
DropDownButton@AUDIO_DEVICE:
X:190
Y:195
Width:300
Height:25
Label@AUDIO_DEVICE_DESC:
Y:215
Width:PARENT_RIGHT
Height:25
Font:Tiny
Align:Center
Text:Device changes will be applied after the game is restarted
Container@INPUT_PANEL:
X:5
Y:50
Width:PARENT_RIGHT - 10
Height:PARENT_BOTTOM
Children:
Checkbox@CLASSICORDERS_CHECKBOX:
X:15
Y:40
Width:250
Height:20
Font:Regular
Text:Left-Click Orders
Label@MOUSE_SCROLL_LABEL:
X:PARENT_RIGHT - WIDTH - 120
Y:39
Width:160
Height:20
Font:Regular
Text:Middle-Mouse Scrolling:
Align:Right
DropDownButton@MOUSE_SCROLL:
X:PARENT_RIGHT - WIDTH - 15
Y:38
Width:100
Height:25
Font:Regular
Text:Enabled
Checkbox@EDGESCROLL_CHECKBOX:
X:15
Y:70
Width:130
Height:20
Font:Regular
Text:Edge Scrolling
Label@SCROLL_SPEED_LABEL:
X:PARENT_RIGHT - WIDTH - 270
Y:67
Width:95
Height:25
Text:Scroll Speed:
Align:Right
Slider@SCROLLSPEED_SLIDER:
X:PARENT_RIGHT - WIDTH - 15
Y:73
Width:250
Height:20
Ticks:5
MinimumValue: 10
MaximumValue: 50
Label@HOTKEY_TITLE:
Y:115
Width:PARENT_RIGHT
Font:Bold
Text:Hotkeys
Align:Center
ScrollPanel@HOTKEY_LIST:
X:15
Y:135
Width:560
ItemSpacing:4
Height:110
Children:
ScrollItem@HEADER:
BaseName:scrollheader
Width:528
Height:13
Visible:false
Children:
Label@LABEL:
Font:TinyBold
Width:PARENT_RIGHT
Height:10
Align:Center
Container@GLOBAL_TEMPLATE:
Width:262
Height:25
Visible:false
Children:
Label@FUNCTION:
Y:0-1
Width:PARENT_RIGHT - 85
Height:25
Align:Right
HotkeyEntry@HOTKEY:
X:PARENT_RIGHT-WIDTH
Width:80
Height:25
Container@UNIT_TEMPLATE:
Width:173
Height:25
Visible:false
Children:
Label@FUNCTION:
Y:0-1
Width:PARENT_RIGHT - 84
Height:25
Align:Right
HotkeyEntry@HOTKEY:
X:PARENT_RIGHT-WIDTH+1
Width:80
Height:25
Container@ADVANCED_PANEL:
X:5
Y:50
Width:PARENT_RIGHT - 10
Height:PARENT_BOTTOM
Children:
Checkbox@NAT_DISCOVERY:
X:15
Y:40
Width:200
Height:20
Font:Regular
Text: Enable Network Discovery (UPnP)
Checkbox@CRASH_DIALOG_CHECKBOX:
X:310
Y:40
Width:300
Height:20
Font:Regular
Text:Show Fatal Error dialog
Checkbox@PERFTEXT_CHECKBOX:
X:15
Y:70
Width:300
Height:20
Font:Regular
Text:Show Performance Text
Checkbox@PERFGRAPH_CHECKBOX:
X:310
Y:70
Width:300
Height:20
Font:Regular
Text:Show Performance Graph
Checkbox@DEVELOPER_MENU_CHECKBOX:
X:15
Y:100
Width:300
Height:20
Font:Regular
Text:Enable Asset Browser (requires restart)
Label@HOTKEY_TITLE:
Y:140
Width:PARENT_RIGHT
Font:Bold
Text:Debug
Align:Center
Checkbox@BOTDEBUG_CHECKBOX:
X:15
Y:160
Width:300
Height:20
Font:Regular
Text:Show Bot Debug Messages
Checkbox@VERBOSE_NAT_CHECKBOX:
X:310
Y:160
Width:300
Height:20
Font:Regular
Text:Detailed NAT logging
Checkbox@CHECKUNSYNCED_CHECKBOX:
X:15
Y:190
Width:300
Height:20
Font:Regular
Text:Check Sync around Unsynced Code

View File

@@ -436,18 +436,8 @@ scrollpanel-bg: dialog.png
corner-bl: 640,127,1,1
corner-br: 767,127,1,1
# A copy of dialog2 (normal button)
slider-tick: dialog.png
background: 513,1,126,126
border-r: 639,1,1,126
border-l: 512,1,1,126
border-b: 513,127,126,1
border-t: 513,0,126,1
corner-tl: 512,0,1,1
corner-tr: 639,0,1,1
corner-bl: 512,127,1,1
corner-br: 639,127,1,1
slider: dialog.png
tick: 512,1,1,4
# A copy of dialog3 (pressed button)
slider-track: dialog.png