fix TSLA firing in low power or disabled

This commit is contained in:
Chris Forbes
2010-05-01 14:51:56 +12:00
parent 897c102d8e
commit 0c81356449

View File

@@ -69,8 +69,9 @@ namespace OpenRA.Traits
protected virtual bool CanAttack(Actor self)
{
if( target == null ) return false;
if( ( primaryFireDelay > 0 ) && ( secondaryFireDelay > 0 ) ) return false;
if (target == null) return false;
if ((primaryFireDelay > 0) && (secondaryFireDelay > 0)) return false;
if (self.traits.WithInterface<IDisable>().Any(d => d.Disabled)) return false;
return true;
}