added a Zombie unit
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mods/ra/bits/zombicon.shp
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mods/ra/bits/zombicon.shp
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mods/ra/bits/zombie.shp
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mods/ra/bits/zombie.shp
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@@ -484,3 +484,30 @@ SNIPER:
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CaptureTypes: CivilianBuilding
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CaptureTypes: CivilianBuilding
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Sabotage: no
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Sabotage: no
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SabotageHPRemoval: 0
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SabotageHPRemoval: 0
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Zombie:
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Inherits: ^Infantry
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Valued:
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Cost: 100
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Tooltip:
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Icon: zombicon
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Name: Zombie
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Description: Slow undead. Attacks in close combat.
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 28
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Owner: None
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Prerequisites: bio
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Selectable:
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Voice: # TODO
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Bounds: 12,17,0,-9
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Health:
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HP: 250
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Mobile:
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Speed: 3
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AttackWander:
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AutoTarget:
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ScanRadius: 5
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AttackFrontal:
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Armament:
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Weapon: claw
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@@ -1038,3 +1038,45 @@ chan:
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Start: 0
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Start: 0
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Length: 6
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Length: 6
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Tick: 1600
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Tick: 1600
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zombie:
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stand:
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Start: 0
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Facings: 8
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stand2:
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Start: 8
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Length: 8
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run:
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Start: 16
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Length: 6
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Facings: 8
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shoot:
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Start: 64
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Length: 4
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Facings: 8
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idle1:
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Start: 96
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Length: 10
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Tick: 120
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die1:
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Start: 106
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Length: 7
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die2:
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Start: 106
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Length: 7
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die3:
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Start: 106
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Length: 7
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die4:
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Start: 106
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Length: 7
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die5:
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Start: 114
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Length: 18
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die6: electro
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Start: 0
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Length: *
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die-crushed: corpse1
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Start: 0
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Length: 6
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Tick: 1600
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@@ -1255,3 +1255,18 @@ ChronoTusk:
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InfDeath: 4
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InfDeath: 4
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SmudgeType: Crater
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SmudgeType: Crater
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Damage: 30
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Damage: 30
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Claw:
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ROF: 30
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Range: 1
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Projectile: Bullet
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Warhead:
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Spread: 5
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Versus:
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None: 90%
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Wood: 10%
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Light: 30%
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Heavy: 10%
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Concrete: 10%
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InfDeath: 1
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Damage: 33
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