Add KopiLua/NLua to packaging scripts

This commit is contained in:
ScottNZ
2013-12-06 10:36:47 +13:00
parent 3315c43295
commit 0d0de71840
5 changed files with 11 additions and 1 deletions

View File

@@ -144,7 +144,7 @@ renderers: $(rcg_TARGET) $(rgl_TARGET) $(rsdl2_TARGET) $(rnull_TARGET) $(rsdl_TA
##### Official Mods #####
STD_MOD_LIBS = $(fileformats_TARGET) $(game_TARGET)
STD_MOD_LIBS = $(fileformats_TARGET) $(game_TARGET) thirdparty/KopiLua.dll thirdparty/NLua.dll
STD_MOD_DEPS = $(STD_MOD_LIBS) $(ralint_TARGET)
# Red Alert
@@ -338,6 +338,8 @@ install-core: default
@$(INSTALL_PROGRAM) thirdparty/SharpFont.dll "$(DATA_INSTALL_DIR)"
@$(CP) thirdparty/SharpFont.dll.config "$(DATA_INSTALL_DIR)"
@$(INSTALL_PROGRAM) thirdparty/Mono.Nat.dll "$(DATA_INSTALL_DIR)"
@$(INSTALL_PROGRAM) thirdparty/KopiLua.dll "$(DATA_INSTALL_DIR)"
@$(INSTALL_PROGRAM) thirdparty/NLua.dll "$(DATA_INSTALL_DIR)"
@echo "#!/bin/sh" > openra
@echo 'BINDIR=$$(dirname $$(readlink -f $$0))' >> openra