Add KopiLua/NLua to packaging scripts

This commit is contained in:
ScottNZ
2013-12-06 10:36:47 +13:00
parent 3315c43295
commit 0d0de71840
5 changed files with 11 additions and 1 deletions

View File

@@ -57,6 +57,10 @@ cp thirdparty/SDL2\#* packaging/built
# Mono.NAT for UPnP support
cp thirdparty/Mono.Nat.dll packaging/built
# Lua
cp thirdparty/KopiLua.dll packaging/built
cp thirdparty/NLua.dll packaging/built
# Copy game icon for windows package
cp OpenRA.Game/OpenRA.ico packaging/built

View File

@@ -83,6 +83,8 @@ Section "Game" GAME
File "${SRCDIR}\global mix database.dat"
File "${SRCDIR}\GeoIP.dll"
File "${SRCDIR}\GeoIP.dat"
File "${SRCDIR}\KopiLua.dll"
File "${SRCDIR}\NLua.dll"
File OpenAL32.dll
File SDL.dll
File freetype6.dll
@@ -201,6 +203,8 @@ Function ${UN}Clean
Delete "$INSTDIR\global mix database.dat"
Delete $INSTDIR\GeoIP.dat
Delete $INSTDIR\GeoIP.dll
Delete $INSTDIR\KopiLua.dll
Delete $INSTDIR\NLua.dll
Delete $INSTDIR\OpenAL32.dll
Delete $INSTDIR\SDL.dll
Delete $INSTDIR\freetype6.dll