Fix a crash when the target is destroyed.

This commit is contained in:
Matthias Mailänder
2024-06-02 16:50:57 +02:00
committed by Pavel Penev
parent ccb1bd7a74
commit 0d97f3374c

View File

@@ -100,6 +100,7 @@ namespace OpenRA.Mods.Common.Traits.BotModules.Squads
var valid =
TargetActor != null &&
TargetActor.IsInWorld &&
!TargetActor.IsDead &&
Units.Any(Target.IsValidFor) &&
!TargetActor.Info.HasTraitInfo<HuskInfo>();
if (!valid)