Make Aircraft spawn husks with a neutral owner
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@@ -317,6 +317,10 @@
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HitShape:
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EditorTilesetFilter:
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Categories: Aircraft
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SpawnActorOnDeath:
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RequiresCondition: airborne
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OwnerType: InternalName
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EffectiveOwnerFromOwner: true
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^Infantry:
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Inherits@1: ^ExistsInWorld
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@@ -27,6 +27,9 @@ carryall.reinforce:
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RequiresCondition: airborne
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SpawnActorOnDeath:
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Actor: carryall.husk
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RequiresCondition: airborne
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OwnerType: InternalName
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EffectiveOwnerFromOwner: true
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Carryall:
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LoadingDelay: 10
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UnloadingDelay: 15
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@@ -95,6 +98,8 @@ ornithopter:
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Name: Ornithopter
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SpawnActorOnDeath:
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Actor: ornithopter.husk
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OwnerType: InternalName
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EffectiveOwnerFromOwner: true
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RejectsOrders:
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RevealOnFire:
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@@ -547,6 +547,8 @@
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Categories: Aircraft
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SpawnActorOnDeath:
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RequiresCondition: airborne
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OwnerType: InternalName
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EffectiveOwnerFromOwner: true
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Explodes:
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Weapon: UnitExplode
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RequiresCondition: !airborne
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@@ -30,6 +30,7 @@ DPOD:
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PipCount: 5
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PipType: Ammo
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PipTypeEmpty: AmmoEmpty
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-SpawnActorOnDeath:
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DSHP:
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Inherits: ^Helicopter
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@@ -844,6 +844,10 @@
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HitShape:
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EditorTilesetFilter:
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Categories: Aircraft
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SpawnActorOnDeath:
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RequiresCondition: airborne
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OwnerType: InternalName
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EffectiveOwnerFromOwner: true
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^Helicopter:
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Inherits: ^Aircraft
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