capturable husks for Dune 2000
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@@ -146,6 +146,8 @@ COMBATA.Husk:
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Inherits: ^COMBAT.Husk
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RenderUnit:
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Image: COMBATA
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TransformOnCapture:
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IntoActor: combata
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COMBATA.starport:
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Inherits: COMBATA
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@@ -195,6 +197,8 @@ SONICTANK.Husk:
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Inherits: ^Husk
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RenderUnit:
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Image: SONICTANK
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TransformOnCapture:
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IntoActor: sonictank
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FREMEN:
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Inherits: ^Infantry
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@@ -92,9 +92,16 @@
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ProximityCaptor:
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Types: Husk
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Tooltip:
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Name: Destroyed Tank
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Name: Wreck
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BodyOrientation:
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LuaScriptEvents:
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TargetableUnit:
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Capturable:
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Type: husk
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AllowAllies: yes
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CaptureThreshold: 1.0
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TransformOnCapture:
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ForceHealthPercentage: 25
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^TowerHusk:
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Health:
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@@ -119,6 +126,9 @@
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Inherits: ^Husk
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-Husk:
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-Burns:
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-Capturable:
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-TransformOnCapture:
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-TargetableUnit:
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FallsToEarth:
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Spins: False
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Moves: True
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@@ -150,6 +150,8 @@ COMBATH.Husk:
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Inherits: ^COMBAT.Husk
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RenderUnit:
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Image: COMBATH
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TransformOnCapture:
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IntoActor: combath
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COMBATH.starport:
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Inherits: COMBATH
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@@ -202,6 +204,8 @@ DEVAST.Husk:
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HP: 125
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RenderUnit:
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Image: DEVAST
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TransformOnCapture:
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IntoActor: devast
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SARDAUKAR:
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Inherits: ^Infantry
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@@ -48,6 +48,9 @@ ENGINEER:
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PipType: Yellow
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EngineerRepair:
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ExternalCaptures:
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Type: building
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Captures:
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CaptureTypes: husk
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-AutoTarget:
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AttackMove:
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@@ -134,6 +134,8 @@ COMBATO.Husk:
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Inherits: ^COMBAT.Husk
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RenderUnit:
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Image: COMBATO
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TransformOnCapture:
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IntoActor: combato
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COMBATO.starport:
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Inherits: COMBATO
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@@ -267,6 +269,8 @@ DEVIATORTANK.Husk:
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Inherits: ^Husk
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RenderUnit:
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Image: DEVIATORTANK
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TransformOnCapture:
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IntoActor: deviatortank
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SABOTEUR:
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Inherits: ^Infantry
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@@ -93,6 +93,8 @@ HARVESTER.Husk:
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Name: Destroyed Spice Harvester
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RenderUnit:
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Image: HARVESTER
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TransformOnCapture:
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IntoActor: harvester
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HARVESTER.starport:
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Inherits: HARVESTER
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@@ -289,6 +291,8 @@ SIEGETANK.Husk:
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Anim: turret
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RenderUnit:
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Image: SIEGETANK
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TransformOnCapture:
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IntoActor: siegetank
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SIEGETANK.starport:
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Inherits: SIEGETANK
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@@ -340,6 +344,8 @@ MISSILETANK.Husk:
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Inherits: ^Husk
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RenderUnit:
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Image: MISSILETANK
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TransformOnCapture:
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IntoActor: missiletank
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MISSILETANK.starport:
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Inherits: MISSILETANK
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