capturable husks for Dune 2000

This commit is contained in:
Matthias Mailänder
2014-01-30 22:29:30 +01:00
parent a0e50762ad
commit 0de1e20651
6 changed files with 32 additions and 1 deletions

View File

@@ -146,6 +146,8 @@ COMBATA.Husk:
Inherits: ^COMBAT.Husk Inherits: ^COMBAT.Husk
RenderUnit: RenderUnit:
Image: COMBATA Image: COMBATA
TransformOnCapture:
IntoActor: combata
COMBATA.starport: COMBATA.starport:
Inherits: COMBATA Inherits: COMBATA
@@ -195,6 +197,8 @@ SONICTANK.Husk:
Inherits: ^Husk Inherits: ^Husk
RenderUnit: RenderUnit:
Image: SONICTANK Image: SONICTANK
TransformOnCapture:
IntoActor: sonictank
FREMEN: FREMEN:
Inherits: ^Infantry Inherits: ^Infantry

View File

@@ -92,9 +92,16 @@
ProximityCaptor: ProximityCaptor:
Types: Husk Types: Husk
Tooltip: Tooltip:
Name: Destroyed Tank Name: Wreck
BodyOrientation: BodyOrientation:
LuaScriptEvents: LuaScriptEvents:
TargetableUnit:
Capturable:
Type: husk
AllowAllies: yes
CaptureThreshold: 1.0
TransformOnCapture:
ForceHealthPercentage: 25
^TowerHusk: ^TowerHusk:
Health: Health:
@@ -119,6 +126,9 @@
Inherits: ^Husk Inherits: ^Husk
-Husk: -Husk:
-Burns: -Burns:
-Capturable:
-TransformOnCapture:
-TargetableUnit:
FallsToEarth: FallsToEarth:
Spins: False Spins: False
Moves: True Moves: True

View File

@@ -150,6 +150,8 @@ COMBATH.Husk:
Inherits: ^COMBAT.Husk Inherits: ^COMBAT.Husk
RenderUnit: RenderUnit:
Image: COMBATH Image: COMBATH
TransformOnCapture:
IntoActor: combath
COMBATH.starport: COMBATH.starport:
Inherits: COMBATH Inherits: COMBATH
@@ -202,6 +204,8 @@ DEVAST.Husk:
HP: 125 HP: 125
RenderUnit: RenderUnit:
Image: DEVAST Image: DEVAST
TransformOnCapture:
IntoActor: devast
SARDAUKAR: SARDAUKAR:
Inherits: ^Infantry Inherits: ^Infantry

View File

@@ -48,6 +48,9 @@ ENGINEER:
PipType: Yellow PipType: Yellow
EngineerRepair: EngineerRepair:
ExternalCaptures: ExternalCaptures:
Type: building
Captures:
CaptureTypes: husk
-AutoTarget: -AutoTarget:
AttackMove: AttackMove:

View File

@@ -134,6 +134,8 @@ COMBATO.Husk:
Inherits: ^COMBAT.Husk Inherits: ^COMBAT.Husk
RenderUnit: RenderUnit:
Image: COMBATO Image: COMBATO
TransformOnCapture:
IntoActor: combato
COMBATO.starport: COMBATO.starport:
Inherits: COMBATO Inherits: COMBATO
@@ -267,6 +269,8 @@ DEVIATORTANK.Husk:
Inherits: ^Husk Inherits: ^Husk
RenderUnit: RenderUnit:
Image: DEVIATORTANK Image: DEVIATORTANK
TransformOnCapture:
IntoActor: deviatortank
SABOTEUR: SABOTEUR:
Inherits: ^Infantry Inherits: ^Infantry

View File

@@ -93,6 +93,8 @@ HARVESTER.Husk:
Name: Destroyed Spice Harvester Name: Destroyed Spice Harvester
RenderUnit: RenderUnit:
Image: HARVESTER Image: HARVESTER
TransformOnCapture:
IntoActor: harvester
HARVESTER.starport: HARVESTER.starport:
Inherits: HARVESTER Inherits: HARVESTER
@@ -289,6 +291,8 @@ SIEGETANK.Husk:
Anim: turret Anim: turret
RenderUnit: RenderUnit:
Image: SIEGETANK Image: SIEGETANK
TransformOnCapture:
IntoActor: siegetank
SIEGETANK.starport: SIEGETANK.starport:
Inherits: SIEGETANK Inherits: SIEGETANK
@@ -340,6 +344,8 @@ MISSILETANK.Husk:
Inherits: ^Husk Inherits: ^Husk
RenderUnit: RenderUnit:
Image: MISSILETANK Image: MISSILETANK
TransformOnCapture:
IntoActor: missiletank
MISSILETANK.starport: MISSILETANK.starport:
Inherits: MISSILETANK Inherits: MISSILETANK