Add target validation to GrantUpgrade warheads.
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@@ -28,6 +28,10 @@ namespace OpenRA.Mods.Common.Warheads
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public readonly WRange Range = WRange.FromCells(1);
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// TODO: This can be removed after the legacy and redundant 0% = not targetable
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// assumption has been removed from the yaml definitions
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public override bool CanTargetActor(ActorInfo victim, Actor firedBy) { return true; }
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public override void DoImpact(Target target, Actor firedBy, IEnumerable<int> damageModifiers)
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{
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var actors = target.Type == TargetType.Actor ? new[] { target.Actor } :
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@@ -35,6 +39,9 @@ namespace OpenRA.Mods.Common.Warheads
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foreach (var a in actors)
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{
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if (!IsValidAgainst(a, firedBy))
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continue;
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var um = a.TraitOrDefault<UpgradeManager>();
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if (um == null)
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continue;
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