Merge pull request #11965 from pchote/fix-grenadier-stand
Fix grenadier attack and stand animations
This commit is contained in:
@@ -184,8 +184,8 @@ grenadier:
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Speed: 43
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Speed: 43
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Armament:
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Armament:
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Weapon: grenade
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Weapon: grenade
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LocalOffset: 0,0,320
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LocalOffset: 192,0,224
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FireDelay: 15
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FireDelay: 3
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AttackFrontal:
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AttackFrontal:
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WithInfantryBody:
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WithInfantryBody:
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AttackSequence: throw
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AttackSequence: throw
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@@ -479,7 +479,7 @@ sardaukar:
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grenadier:
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grenadier:
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stand: DATA.R8
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stand: DATA.R8
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Start: 2518
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Start: 2606
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Facings: -8
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Facings: -8
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Transpose: true
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Transpose: true
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idle: DATA.R8
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idle: DATA.R8
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@@ -496,7 +496,7 @@ grenadier:
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Tick: 120
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Tick: 120
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throw: DATA.R8
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throw: DATA.R8
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Start: 2574
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Start: 2574
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Length: 6
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Length: 5
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Facings: -8
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Facings: -8
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Transpose: true
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Transpose: true
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Tick: 120
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Tick: 120
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