Merge pull request #11965 from pchote/fix-grenadier-stand

Fix grenadier attack and stand animations
This commit is contained in:
Taryn Hill
2016-09-04 10:13:40 -05:00
committed by GitHub
2 changed files with 4 additions and 4 deletions

View File

@@ -184,8 +184,8 @@ grenadier:
Speed: 43 Speed: 43
Armament: Armament:
Weapon: grenade Weapon: grenade
LocalOffset: 0,0,320 LocalOffset: 192,0,224
FireDelay: 15 FireDelay: 3
AttackFrontal: AttackFrontal:
WithInfantryBody: WithInfantryBody:
AttackSequence: throw AttackSequence: throw

View File

@@ -479,7 +479,7 @@ sardaukar:
grenadier: grenadier:
stand: DATA.R8 stand: DATA.R8
Start: 2518 Start: 2606
Facings: -8 Facings: -8
Transpose: true Transpose: true
idle: DATA.R8 idle: DATA.R8
@@ -496,7 +496,7 @@ grenadier:
Tick: 120 Tick: 120
throw: DATA.R8 throw: DATA.R8
Start: 2574 Start: 2574
Length: 6 Length: 5
Facings: -8 Facings: -8
Transpose: true Transpose: true
Tick: 120 Tick: 120