Remove unused Concrete armour type.

This commit is contained in:
Paul Chote
2016-04-21 17:29:30 +01:00
parent d7f140d5a3
commit 0eb446fb7d
4 changed files with 0 additions and 10 deletions

View File

@@ -13,7 +13,6 @@
Wood: 75
Light: 100
Heavy: 90
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
@@ -58,7 +57,6 @@
Wood: 100
Light: 100
Heavy: 100
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
@@ -83,7 +81,6 @@
Wood: 100
Light: 100
Heavy: 100
Concrete: 100
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater

View File

@@ -23,7 +23,6 @@ Rockets:
Wood: 85
Light: 100
Heavy: 100
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
@@ -57,7 +56,6 @@ BikeRockets:
Wood: 75
Light: 100
Heavy: 100
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater

View File

@@ -178,7 +178,6 @@ Tail:
Wood: 10
Light: 30
Heavy: 10
Concrete: 10
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Horn:
@@ -195,7 +194,6 @@ Horn:
Wood: 10
Light: 30
Heavy: 10
Concrete: 10
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Teeth:
@@ -212,7 +210,6 @@ Teeth:
Wood: 10
Light: 30
Heavy: 10
Concrete: 10
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Claw:
@@ -229,7 +226,6 @@ Claw:
Wood: 10
Light: 30
Heavy: 10
Concrete: 10
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Demolish:

View File

@@ -135,7 +135,6 @@ MachineGun:
Wood: 20
Light: 50
Heavy: 15
Concrete: 10
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosions: piffs