Made Effect, Resource and Smudge warheads return 0% effective against actors.

This commit is contained in:
UberWaffe
2014-08-11 22:04:56 +02:00
parent fb2b63c7f8
commit 0ebe1c2c6a
5 changed files with 1 additions and 9 deletions

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@@ -29,7 +29,7 @@ namespace OpenRA.GameRules
public abstract void DoImpact(Target target, Actor firedBy, float firepowerModifier);
public abstract float EffectivenessAgainst(ActorInfo ai);
public virtual float EffectivenessAgainst(ActorInfo ai) { return 0f; }
public bool IsValidAgainst(Target target, World world, Actor firedBy)
{