Move DrawTargetMarker to TargetLineRenderable.
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@@ -61,8 +61,8 @@ namespace OpenRA.Mods.Common.Traits
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var ha = wr.ScreenPosition(self.CenterPosition);
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var hb = wr.ScreenPosition(self.CenterPosition + height);
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wlr.DrawLine(ha, hb, hc);
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wr.DrawTargetMarker(hc, ha);
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wr.DrawTargetMarker(hc, hb);
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TargetLineRenderable.DrawTargetMarker(wr, hc, ha);
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TargetLineRenderable.DrawTargetMarker(wr, hc, hb);
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}
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// No armaments to draw
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@@ -102,7 +102,7 @@ namespace OpenRA.Mods.Common.Traits
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var sm = wr.ScreenPosition(muzzle);
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var sd = wr.ScreenPosition(muzzle + dirOffset);
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wlr.DrawLine(sm, sd, c);
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wr.DrawTargetMarker(c, sm);
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TargetLineRenderable.DrawTargetMarker(wr, c, sm);
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}
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}
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}
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