Merge pull request #10234 from abcdefg30/damagedFix
Fix the idle animation of the host in WithRepairAnimation.cs
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@@ -38,7 +38,7 @@ namespace OpenRA.Mods.Common.Traits
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{
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var spriteBody = host.TraitOrDefault<WithSpriteBody>();
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if (spriteBody != null && !(info.PauseOnLowPower && self.IsDisabled()))
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spriteBody.PlayCustomAnimation(host, info.Sequence, () => spriteBody.CancelCustomAnimation(self));
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spriteBody.PlayCustomAnimation(host, info.Sequence, () => spriteBody.CancelCustomAnimation(host));
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}
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}
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}
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