rename for consistency

This commit is contained in:
Matthias Mailänder
2015-06-20 12:11:45 +02:00
parent 50e5e9df24
commit 0f8d22c9a6
7 changed files with 27 additions and 12 deletions

View File

@@ -19,7 +19,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly int Interval = 5;
[Desc("Voice to use when killing something.")]
public readonly string KillVoice = "Kill";
[VoiceReference] public readonly string Voice = "Kill";
public object Create(ActorInitializer init) { return new AnnounceOnKill(init.Self, this); }
}
@@ -42,7 +42,7 @@ namespace OpenRA.Mods.Common.Traits
if (e.DamageState == DamageState.Dead && damaged != e.Attacker)
{
if (self.World.WorldTick - lastAnnounce > info.Interval * 25)
self.PlayVoice(info.KillVoice);
self.PlayVoice(info.Voice);
lastAnnounce = self.World.WorldTick;
}