Implemented InfiniteBuildAfter.

This commit is contained in:
Andre Mohren
2018-11-17 17:25:49 +00:00
committed by Paul Chote
parent 89051d40e8
commit 0fca984463
3 changed files with 61 additions and 9 deletions

View File

@@ -53,7 +53,7 @@ namespace OpenRA.Mods.Common.Traits
protected override void BeginProduction(ProductionItem item, bool hasPriority)
{
// Ignore `hasPriority` as it's not relevant in parallel production context.
Queue.Add(item);
base.BeginProduction(item, false);
}
public override int RemainingTimeActual(ProductionItem item)

View File

@@ -50,6 +50,9 @@ namespace OpenRA.Mods.Common.Traits
[Desc("The build time is multiplied with this percentage on low power.")]
public readonly int LowPowerModifier = 100;
[Desc("Production items that have more than this many items in the queue will be produced in a loop.")]
public readonly int InfiniteBuildLimit = -1;
[NotificationReference("Speech")]
[Desc("Notification played when production is complete.",
"The filename of the audio is defined per faction in notifications.yaml.")]
@@ -456,9 +459,19 @@ namespace OpenRA.Mods.Common.Traits
if (item != null)
{
// Refund what has been paid
playerResources.GiveCash(item.TotalCost - item.RemainingCost);
EndProduction(item);
if (item.Infinite)
{
item.Infinite = false;
for (var i = 1; i < Info.InfiniteBuildLimit; i++)
Queue.Add(new ProductionItem(this, item.Item, item.TotalCost, playerPower, item.OnComplete));
}
else
{
// Refund what has been paid
playerResources.GiveCash(item.TotalCost - item.RemainingCost);
EndProduction(item);
}
return true;
}
@@ -468,14 +481,37 @@ namespace OpenRA.Mods.Common.Traits
public void EndProduction(ProductionItem item)
{
Queue.Remove(item);
if (item.Infinite)
Queue.Add(new ProductionItem(this, item.Item, item.TotalCost, playerPower, item.OnComplete) { Infinite = true });
}
protected virtual void BeginProduction(ProductionItem item, bool hasPriority)
{
if (Queue.Any(i => i.Item == item.Item && i.Infinite))
return;
if (hasPriority && Queue.Count > 1)
Queue.Insert(1, item);
else
Queue.Add(item);
if (Info.InfiniteBuildLimit < 0)
return;
var queued = Queue.FindAll(i => i.Item == item.Item);
if (queued.Count <= Info.InfiniteBuildLimit)
return;
queued[0].Infinite = true;
for (var i = 1; i < queued.Count; i++)
{
// Refund what has been paid
playerResources.GiveCash(queued[i].TotalCost - queued[i].RemainingCost);
EndProduction(queued[i]);
}
}
public virtual int RemainingTimeActual(ProductionItem item)
@@ -552,6 +588,7 @@ namespace OpenRA.Mods.Common.Traits
public bool Done { get; private set; }
public bool Started { get; private set; }
public int Slowdown { get; private set; }
public bool Infinite { get; set; }
readonly ActorInfo ai;
readonly BuildableInfo bi;
@@ -567,6 +604,7 @@ namespace OpenRA.Mods.Common.Traits
this.pm = pm;
ai = Queue.Actor.World.Map.Rules.Actors[Item];
bi = ai.TraitInfo<BuildableInfo>();
Infinite = false;
}
public void Tick(PlayerResources pr)

View File

@@ -68,6 +68,7 @@ namespace OpenRA.Mods.Common.Widgets
[Translate] public readonly string ReadyText = "";
[Translate] public readonly string HoldText = "";
[Translate] public readonly string InfiniteSymbol = "\u221E";
public int DisplayedIconCount { get; private set; }
public int TotalIconCount { get; private set; }
@@ -102,8 +103,8 @@ namespace OpenRA.Mods.Common.Widgets
readonly WorldRenderer worldRenderer;
SpriteFont overlayFont;
float2 holdOffset, readyOffset, timeOffset, queuedOffset;
SpriteFont overlayFont, symbolFont;
float2 holdOffset, readyOffset, timeOffset, queuedOffset, infiniteOffset;
[CustomLintableHotkeyNames]
public static IEnumerable<string> LinterHotkeyNames(MiniYamlNode widgetNode, Action<string> emitError, Action<string> emitWarning)
@@ -141,6 +142,9 @@ namespace OpenRA.Mods.Common.Widgets
cantBuild = new Animation(world, NotBuildableAnimation);
cantBuild.PlayFetchIndex(NotBuildableSequence, () => 0);
clock = new Animation(world, ClockAnimation);
overlayFont = Game.Renderer.Fonts["TinyBold"];
Game.Renderer.Fonts.TryGetValue("Symbols", out symbolFont);
}
public override void Initialize(WidgetArgs args)
@@ -283,7 +287,9 @@ namespace OpenRA.Mods.Common.Widgets
Game.Sound.Play(SoundType.UI, TabClick);
string notification;
var canQueue = CurrentQueue.CanQueue(buildable, out notification);
Game.Sound.PlayNotification(World.Map.Rules, World.LocalPlayer, "Speech", notification, World.LocalPlayer.Faction.InternalName);
if (!CurrentQueue.AllQueued().Any(qi => qi.Item == icon.Name && !qi.Paused && qi.Infinite))
Game.Sound.PlayNotification(World.Map.Rules, World.LocalPlayer, "Speech", notification, World.LocalPlayer.Faction.InternalName);
if (canQueue)
{
@@ -423,12 +429,16 @@ namespace OpenRA.Mods.Common.Widgets
{
var iconOffset = 0.5f * IconSize.ToFloat2() + IconSpriteOffset;
overlayFont = Game.Renderer.Fonts["TinyBold"];
timeOffset = iconOffset - overlayFont.Measure(WidgetUtils.FormatTime(0, World.Timestep)) / 2;
queuedOffset = new float2(4, 2);
holdOffset = iconOffset - overlayFont.Measure(HoldText) / 2;
readyOffset = iconOffset - overlayFont.Measure(ReadyText) / 2;
if (ChromeMetrics.TryGet("InfiniteOffset", out infiniteOffset))
infiniteOffset += queuedOffset;
else
infiniteOffset = queuedOffset;
if (CurrentQueue == null)
return;
@@ -485,7 +495,11 @@ namespace OpenRA.Mods.Common.Widgets
icon.Pos + timeOffset,
Color.White, Color.Black, 1);
if (total > 1 || waiting)
if (first.Infinite)
symbolFont.DrawTextWithContrast(InfiniteSymbol,
icon.Pos + infiniteOffset,
Color.White, Color.Black, 1);
else if (total > 1 || waiting)
overlayFont.DrawTextWithContrast(total.ToString(),
icon.Pos + queuedOffset,
Color.White, Color.Black, 1);