Merge pull request #9873 from teees/editor-fix
Handle mouse up event in default editor brush (instead of mouse down)
This commit is contained in:
@@ -89,8 +89,13 @@ namespace OpenRA.Mods.Common.Widgets
|
||||
|
||||
if (mi.Button == MouseButton.Right)
|
||||
{
|
||||
editorWidget.ClearBrush();
|
||||
return true;
|
||||
if (mi.Event == MouseInputEvent.Up)
|
||||
{
|
||||
editorWidget.ClearBrush();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
var cell = worldRenderer.Viewport.ViewToWorld(mi.Location);
|
||||
|
||||
@@ -55,12 +55,11 @@ namespace OpenRA.Mods.Common.Widgets
|
||||
{
|
||||
// Exclusively uses mouse wheel and right mouse buttons, but nothing else
|
||||
// Mouse move events are important for tooltips, so we always allow these through
|
||||
if (mi.Button != MouseButton.Right && mi.Event != MouseInputEvent.Move && mi.Event != MouseInputEvent.Scroll)
|
||||
if ((mi.Button != MouseButton.Right && mi.Event != MouseInputEvent.Move && mi.Event != MouseInputEvent.Scroll) ||
|
||||
mi.Event == MouseInputEvent.Down)
|
||||
return false;
|
||||
|
||||
var cell = worldRenderer.Viewport.ViewToWorld(mi.Location);
|
||||
if (mi.Event == MouseInputEvent.Up)
|
||||
return true;
|
||||
|
||||
var underCursor = editorLayer.PreviewsAt(worldRenderer.Viewport.ViewToWorldPx(mi.Location))
|
||||
.FirstOrDefault();
|
||||
|
||||
@@ -64,8 +64,13 @@ namespace OpenRA.Mods.Common.Widgets
|
||||
|
||||
if (mi.Button == MouseButton.Right)
|
||||
{
|
||||
editorWidget.ClearBrush();
|
||||
return true;
|
||||
if (mi.Event == MouseInputEvent.Up)
|
||||
{
|
||||
editorWidget.ClearBrush();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
var cell = worldRenderer.Viewport.ViewToWorld(mi.Location);
|
||||
|
||||
@@ -64,8 +64,13 @@ namespace OpenRA.Mods.Common.Widgets
|
||||
|
||||
if (mi.Button == MouseButton.Right)
|
||||
{
|
||||
editorWidget.ClearBrush();
|
||||
return true;
|
||||
if (mi.Event == MouseInputEvent.Up)
|
||||
{
|
||||
editorWidget.ClearBrush();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if (mi.Button == MouseButton.Left)
|
||||
|
||||
Reference in New Issue
Block a user