Second implementation of Sandworms

Fix tabs in AttackSwallow.cs
This commit is contained in:
penev92
2014-11-02 14:17:52 +02:00
parent 5da5bce405
commit 1057f8ff3b
18 changed files with 500 additions and 34 deletions

View File

@@ -0,0 +1,63 @@
SPICEBLOOM:
RenderBuilding:
Building:
Footprint: x
Dimensions: 1,1
AppearsOnRadar:
EditorAppearance:
RelativeToTopLeft: yes
ProximityCaptor:
Types: Tree
Tooltip:
Name: Spice Bloom
SeedsResource:
ResourceType: Spice
Interval: 75
WithActiveAnimation:
RadarColorFromTerrain:
Terrain: Spice
BodyOrientation:
WithMakeAnimation:
SANDWORM:
Tooltip:
Name: Sandworm
Description: Attracted by vibrations in the sand.\nWill eat units whole and has a large appetite.
Health:
HP: 10000
Radius: 3
Armor:
Type: None
Mobile:
Speed: 50
TerrainSpeeds:
Sand: 100
Dune: 100
Spice: 100
Rock: 100 # TEMP
TargetableUnit:
TargetTypes: Underground
RevealsShroud:
Range: 32c0
RenderUnit:
BodyOrientation:
BelowUnits:
HiddenUnderFog:
Sandworm:
WanderMoveRadius: 10
SelectionDecorations: # TEMP
Selectable: # TEMP
Voice: WormVoice # TEMP
AppearsOnRadar:
UseLocation: yes
AttackSwallow:
AttackRequiresEnteringCell: TRUE
AttackMove:
AutoTarget:
ScanRadius: 32
Armament:
Weapon: WormJaw
WormSpawnLocation:
Immobile:
WormSpawner:

View File

@@ -140,27 +140,6 @@ waypoint:
RenderEditorOnly:
BodyOrientation:
SPICEBLOOM:
RenderBuilding:
Building:
Footprint: x
Dimensions: 1,1
AppearsOnRadar:
EditorAppearance:
RelativeToTopLeft: yes
ProximityCaptor:
Types: Tree
Tooltip:
Name: Spice Bloom
SeedsResource:
ResourceType: Spice
Interval: 75
WithActiveAnimation:
RadarColorFromTerrain:
Terrain: Spice
BodyOrientation:
WithMakeAnimation:
CAMERA:
Immobile:
OccupiesSpace: false

View File

@@ -10,6 +10,8 @@ World:
ScreenShaker:
BuildingInfluence:
ChooseBuildTabOnSelect:
WormManager:
SpawnInterval: 10
CrateSpawner:
Minimum: 0
Maximum: 2